Archive For The “After-Action Reports” Category
Michael Eckenfels, 12 December 2018
PART 1: INTRODUCTION
Fortune and Glory is a 2011 board game from Flying Frog Productions. In it, players (from one to eight) can either cooperate or compete while traveling a late 1930s Earth stuck in the pulp genre, searching for and recovering artifacts. In the competitive game, players are trying to amass the most Fortune (which equates to money but is used as a measure of victory rather than an in-game currency). In the cooperative game, players band together to find and unearth the most artifacts, faster than the Vile Organization they are competing against. In the base game, this is either the Nazis or the Mob, while an expansion (Rise of the Crimson Hand) lets you add yet another. Right off the bat, thxere’s several possible games you can play, and they’re rarely the same game twice.
I am not playing with the Rise of the Crimson Hand expansion; instead, I’ll be playing against the Nazis. As one should when cow-towing to the audience here at Armchair Dragoons. I mean, this game is basically Indiana Jones in a box – how can we NOT play against the Nazis?