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Wargaming => 4X Gaming => Topic started by: bayonetbrant on September 29, 2018, 09:54:52 AM

Title: Civ-series games
Post by: bayonetbrant on September 29, 2018, 09:54:52 AM
OK, so there's a few things I think would make the civ-series games a little better


1.  Not all the civs start at the same time, as new ones can form as the game goes on
----  City-states band together to become a new civ, but despite their late start, are actually a little more powerful at the outset b/c there are multiple cities when they first become a "new civ"
----  Barbarians that capture settlers / workers have a chance of converting their camps to found new city-states

2.  Diplomacy
----  There's too few options for 'trading'
----  shouldn't be limited on the numbers of diplomats you can send to other civs, although maybe you need a certain tech to trigger that one

3.  Scouts
---  Why do scouts only level up by getting into fights?  What does combat have to do with being a better observer?


4.  Wonders
----  Civ 6 fixes this a bit, but there's waaaaaaay too many wonders allowed in any one city






What else would you fix?
Title: Re: Civ-series games
Post by: bob48 on September 29, 2018, 10:13:28 AM
I have never played any of the Civ games.
Title: Re: Civ-series games
Post by: bbmike on September 29, 2018, 10:18:44 AM
I have never played any of the Civ games.

 :o  >:(  SECURITY!!!!!!!!!!!
Title: Re: Civ-series games
Post by: bayonetbrant on September 29, 2018, 10:44:57 AM
:o >:(  SECURITY!!!!!!!!!!!


 C:-)  You rang?  C:-)
Title: Re: Civ-series games
Post by: bbmike on September 29, 2018, 01:23:32 PM
Indeed. We may have a problem here. Bob, why haven't you played any of them? No interest in 4x games? Afraid of losing part of your life to "just one more turn"? Civilization VI is 67% off on Steam right now. Say the word and I"ll gift you a copy. Don't want VI? I'll gift you any version you want. Yes, it's that important that you give Civ a go.  :nerd:
Title: Re: Civ-series games
Post by: bob48 on September 29, 2018, 01:29:48 PM
I really don't like the Civ games as a general concept - the 'alternative history' aspect. I do play 4x games such as Warlock / Warlock II (several hundred hours, in fact). Also a lot of AoW and Endless Legend, which are, obviously, pure fantasy. That's just the way it is - one mans meat, etc.
Title: Re: Civ-series games
Post by: bbmike on September 29, 2018, 01:44:21 PM
I actually have an extra key for Civilization IV (base game) already in my Steam inventory if you would like it.  ;)
Title: Re: Civ-series games
Post by: bob48 on September 29, 2018, 02:38:38 PM
Thank's very much, Mike - appreciated, but I fear it would be wasted on me.
Title: Re: Civ-series games
Post by: Metaldog on September 29, 2018, 06:59:33 PM
I'd like to see reasonable unit limits per hex.  The mega stacks in I-IV don't lend themselves to much of a tactical approach.  And if you are unprepared for them, it's game over.  Any versions over IV, I will have to defer to those who have played them.
Title: Re: Civ-series games
Post by: bayonetbrant on September 29, 2018, 07:01:29 PM
What I'd like to see is a stacking limit based on types of units.  No reason you can't stack 2 warriors in a hex, but maybe not 2 rocket arty units
Title: Re: Civ-series games
Post by: Metaldog on September 29, 2018, 07:06:47 PM
Maybe a line of research devoted to opening more units to a hex.  Maybe bonuses for units that are simpatico.
Title: Re: Civ-series games
Post by: bayonetbrant on October 06, 2018, 05:47:20 PM
OK, this is a UI hack, but one I would love to see. It would be awesome if you could set production in a particular city such that every unit it produces automatically goes to a specific location, such as another city. That way you could auto generate your fleets back home and have them set sail for a forward port.


The old Strategic Command game from the late 80s could do that. Seems like a no brainer that these could, too
Title: Re: Civ-series games
Post by: Metaldog on October 11, 2018, 10:58:22 PM
You can set rally points for units in Civ IV.
Title: Re: Civ-series games
Post by: BanzaiCat on October 12, 2018, 08:04:57 AM
The AI sucks. I think it's actually gotten worse over each iteration, and that's a helluva accomplishment considering how many of these they've done. Not to mention the offshoots (e.g. both Colonization games, which to me are still primitive in the AI department but far more challenging).
Title: Re: Civ-series games
Post by: Yskonyn on October 18, 2018, 11:37:51 AM
I wish Firaxis would bring Brad Wardell in for the AI in Civ.

Otherwise the gameplay is pretty fun. Especially 6 with expansion is fun again. But yes, the AI isn’t very sophisticated in how it approaches gameplay.

GalCiv’s AI however, plays a very believable game.
Title: Re: Civ-series games
Post by: bayonetbrant on August 18, 2019, 11:55:54 AM
Thanks, Civ5 random world generator, for putting a set of ancient ruins in space surrounded by 5 mountains and an unpassable natural wonder....
Title: Re: Civ-series games
Post by: Martok on August 19, 2019, 03:43:44 AM
It's sadistic because it cares. 
Title: Re: Civ-series games
Post by: BanzaiCat on August 20, 2019, 11:48:39 AM
Regarding the Scouts - I'm guessing there's a "+1 Observation Range" upgrade they can get. I'd hazard to further guess it means they're vets at observation and perform better recon without being spotted...? Who knows. I usually choose the HP/healing upgrades for them anyway.

Another thing that always pissed me off about the AI is them offering a trade, which I accept, and then they say "that's not nearly enough of a fair deal" or some other rejection message. You're the idiot that came to me to offer a trade, bub...what the hell.
Title: Re: Civ-series games
Post by: bayonetbrant on August 20, 2019, 12:31:44 PM
Regarding the Scouts - I'm guessing there's a "+1 Observation Range" upgrade they can get.


there is, but they have to survive combat to get it
Title: Re: Civ-series games
Post by: bayonetbrant on June 12, 2020, 03:00:40 PM
heh...  check out how much faith I've accumulated.


they really needed an easter egg for this one in here somewhere
Title: Re: Civ-series games
Post by: Martok on June 12, 2020, 05:15:38 PM
Ha!  Agreed.  :D 
Title: Re: Civ-series games
Post by: bbmike on June 12, 2020, 05:17:25 PM
Brant, which version of Civ are you playing?
Title: Re: Civ-series games
Post by: bayonetbrant on June 12, 2020, 06:48:04 PM
Brant, which version of Civ are you playing?


5 - expansions up thru BNW
Title: Re: Civ-series games
Post by: bayonetbrant on February 22, 2021, 02:28:27 PM
There's something kind of fun about having a Portuguese Nau pull up to the Chinese port of Macau to use its one-time ability to "sell exotic goods" for the gold/xp bonus
Title: Re: Civ-series games
Post by: Barthheart on February 22, 2021, 04:17:59 PM
 :bigthumb:
Satisfying too for history knobs.....
Title: Re: Civ-series games
Post by: bayonetbrant on February 22, 2021, 04:55:04 PM
:bigthumb:
Satisfying too for history knobs.....

well yeah, that was the point  :hehe:
Title: Re: Civ-series games
Post by: Martok on February 22, 2021, 06:11:49 PM
There's something kind of fun about having a Portuguese Nau pull up to the Chinese port of Macau to use its one-time ability to "sell exotic goods" for the gold/xp bonus

Nice.  I'm guessing this is an ability unique to the Portuguese (and perhaps to the Nau specifically)? 


Title: Re: Civ-series games
Post by: bayonetbrant on February 22, 2021, 06:56:07 PM
There's something kind of fun about having a Portuguese Nau pull up to the Chinese port of Macau to use its one-time ability to "sell exotic goods" for the gold/xp bonus

Nice.  I'm guessing this is an ability unique to the Portuguese (and perhaps to the Nau specifically)?

Yes2
Title: Re: Civ-series games
Post by: bayonetbrant on February 19, 2022, 06:46:23 PM
wrapped this one up tonight

I don't normally like playing Spain b/c Phillip looks like a smug prick, but I was trying to understand their specs better b/c I'm playing him in a multiplayer game
Title: Re: Civ-series games
Post by: HellCat6 on February 23, 2022, 10:39:09 AM
The AI sucks. I think it's actually gotten worse over each iteration, and that's a helluva accomplishment considering how many of these they've done. Not to mention the offshoots (e.g. both Colonization games, which to me are still primitive in the AI department but far more challenging).

Agree 1000%! Before any other changes, fix this!
Title: Re: Civ-series games
Post by: bayonetbrant on March 26, 2022, 08:57:30 AM
Interesting read here

https://www.pcgamer.com/soren-johnson-says-civ-3s-bargaining-table-was-a-big-mistake/
Title: Re: Civ-series games
Post by: Martok on March 26, 2022, 03:29:32 PM
He isn't entirely wrong.  On the other hand, 4x and grand-strategy games increasingly include options to limit and/or entirely disable "tech brokering", which is the single biggest way in which bargaining table diplomacy is abused.  (Stellaris and the Total War games don't even have the concept of tech trading, for example.)  So while it is a problem -- or at least it can be -- I have to wonder if it's really still as big of an issue as he thinks it is. 

(Also, if Soren hadn't come up with the bargaining table concept, someone else would have, sooner or later.  So I'm not sure how much he should blame/excoriate his younger self for implementing it.) 



Incidentally, I strongly dispute the author's assertion of Civilization 3 being recognized as one of the "all-time greats".  I've always seen a lot of love for the 2nd, 4th, and sometimes 5th game, but never Civ3. 


Title: Re: Civ-series games
Post by: Anguille on March 27, 2022, 04:04:49 AM
I would think it was already available in Master of Orion. Have to say that i never liked the diplomacy/trade game in Civilization games and always prefered the one in Master of Orion 1&2.

So I would agree in the sense that it has been badly done with too much micromanagement.

Imperiums Greek Wars system is much better
Title: Re: Civ-series games
Post by: bbmike on March 27, 2022, 09:03:01 AM
I still love Civ3. Civ3 added national borders to the game, religion, culture, strategic and luxury resources, unique units, Golden Ages, and a great scenario editor that lead to a metric ton of player created mods and scenarios. Is it the best Civ? I don't think so as I believe each one has improved on the last. Is it one of the "all-time greats"? Compared to other 4x games, you bet it is.

As for the "bargaining table", like you said Martok, it's really not that big of a deal. The problem is (like other features) how get the AI to use it properly.
Title: Re: Civ-series games
Post by: Undercovergeek on March 27, 2022, 09:11:42 AM
I think it was 3 that introduced essential resources for u it’s - if you didn’t have iron you couldn’t build knights and so on - I loved that
Title: Re: Civ-series games
Post by: ojsdad on March 27, 2022, 07:13:20 PM
Rhyse and Fall mod for Civ3 was great.

3 was also the last one to have squares if I recall. Or did 4 also have squares and not hexes.
Title: Re: Civ-series games
Post by: Barthheart on March 27, 2022, 08:35:13 PM
Civ 4 also had squares. 5 was the first with hexes.  :rockon:
Title: Re: Civ-series games
Post by: Martok on March 27, 2022, 09:07:51 PM
Yep, Civ5 made the switch to hexes -- and then had to immediately ruin it by switching to 1UPT.  Thus began the downfall of a once-great franchise.  :biggrin:  :bringit: 
Title: Re: Civ-series games
Post by: ojsdad on March 27, 2022, 10:10:15 PM
I'm not sure I ever played 4. I do have 3 on Steam. Might be fun to see how it plays versus 6
Title: Re: Civ-series games
Post by: BanzaiCat on March 27, 2022, 11:50:33 PM
I played them all to death, though not as many hours with VI. I really liked V but I played tons of VI; I thought the hexes were an improvement, but ymmv.
Title: Re: Civ-series games
Post by: Barthheart on March 28, 2022, 07:18:21 AM
Yep, Civ5 made the switch to hexes -- and then had to immediately ruin it by switching to 1UPT.  Thus began the downfall of a once-great franchise.  :biggrin:  :bringit:

 :idiot2:

Title: Re: Civ-series games
Post by: bbmike on March 28, 2022, 08:12:08 AM
Yep, Civ5 made the switch to hexes -- and then had to immediately ruin it by switching to 1UPT.  Thus began the downfall of a once-great franchise.  :biggrin:  :bringit:

(https://i.imgur.com/FXk93wq.jpg)
Title: Re: Civ-series games
Post by: Anguille on March 28, 2022, 10:54:28 AM
CIV 3 is probably my most played Civilization along with CIV VI. I played it a lot while waiting for the release of Master of Orion 3. It has some nice scenarios (like Mesopotamia). Mostly like the Antics in CIV3.

Never managed to like Civilization 5 though.
Title: Re: Civ-series games
Post by: bayonetbrant on March 28, 2022, 11:23:49 AM
Not only did I play a shit-ton of Civ5, I wrote about it a lot, too.

But I used to pull up Civ3 for hours at a time in 07-08-09 time frame, especially when I was a geo bachelor with nothing else to do most nights, and then for a year and change I'd get at least 90 minutes in 2x/wk sitting on a long-term conf call at work waiting for the 2 minutes that we had to report something during the call.
Title: Re: Civ-series games
Post by: Martok on March 28, 2022, 06:30:28 PM
I thought the hexes were an improvement, but ymmv.

I will probably always favor hexes over tiles.  Not that I dislike tiles or anything -- they're fine for what they are -- but hexes just work better IMO. 




:idiot2:



(https://i.imgur.com/FXk93wq.jpg)
Heh, I thought that might get a response from you two.  ;D 



In all seriousness, though, no one ever talks about Civ3.  Not that I hear a lot of hate or criticism for the game, true, but I've also never really even seen much discussion about it at *all*, good or bad.  My (obviously subjective) breakdown of the franchise... 

Civ I:  Obviously gets talked about for being the first game in the series. 
Civ II:  Was a huge improvement over the first game, but also infamous for descending into micromanagement hell. 
Civ III:  ?? 
Civ IV:  Often considered the high point of the series, with great production values and good AI. 
Civ V:  Discussed for all the changes it made from Civ4 (for better or worse), including & especially the switch to hexes and 1UPT.  (Also: city-states.) 
Civ VI:  Some interesting game design choices, but it's somewhat notorious due to its cartoonish visuals and bad AI. 



In fairness, I do vaguely recall Civ3 introducing some new ideas/concepts to the franchise, while also being a bit wonky in ways I don't remember.  (I had a roommate at the time who talked about some of the game's issues, both positive and negative.) 

But whether it's good or bad, Civilization III is the one game in the series that I don't ever see anyone talk about -- not in articles, forums, Discord, etc.  Aside from the occasional piece that covers the franchise as a whole, Civ3 never seems to get mentioned, hence my statement it's not among the "greats". 

The 1st game was ground-breaking, the 2nd and 4th games are generally considered "good", the 5th and 6th games are controversial (which means they're at least conversation-starters), while the 3rd game is just kind of...there.  It feels like the forgotten entry in the franchise. 


Title: Re: Civ-series games
Post by: bayonetbrant on March 28, 2022, 06:56:00 PM
I'd've been happy to talk about 3 plenty with people :)

But by the time this community had largely coalesced (either here or... elsewhere) Civ4 was everyone's else game, and Civ5 was imminent, so we covered that one a lot more.

I liked 3 a lot (especially the graphics compared to 2) but that discussion would've been 15-18 years ago.
Title: Re: Civ-series games
Post by: Martok on March 28, 2022, 07:57:37 PM
^  Fair enough, yeah.  Civ4 was announced around the time I joined up at WG, so since that was the "new hotness", it was what got discussed the most (at least as far as 4x games go). 

Now that you mention it, I do remember the visuals in Civ3 being a major step up over those in the 2nd game (which themselves were only a fractional improvement over those in Civ I), and how a lot of folks kinda went "ga-ga" over them.  I suspect the graphics ended up being a fairly big selling point for Civ III; it was essentially the franchise's first "modern"-looking game. 


Title: Re: Civ-series games
Post by: Anguille on March 29, 2022, 04:16:02 AM
^  Fair enough, yeah.  Civ4 was announced around the time I joined up at WG, so since that was the "new hotness", it was what got discussed the most (at least as far as 4x games go). 

Now that you mention it, I do remember the visuals in Civ3 being a major step up over those in the 2nd game (which themselves were only a fractional improvement over those in Civ I), and how a lot of folks kinda went "ga-ga" over them.  I suspect the graphics ended up being a fairly big selling point for Civ III; it was essentially the franchise's first "modern"-looking game.
I think the graphics of CIV 3 are still good for 2D game. CIV IV's graphics are just terrible (as one of the first 3D games), and probably the reason it took me so long before actually playing it (played CIV 5 first).
Title: Re: Civ-series games
Post by: W8taminute on March 29, 2022, 11:07:34 AM
I like Civ4-6 but at the end of the day the gameplay and graphics of Civ3 are still my favorite.  Civ3's hooks just won't release me.  Especially since all the mods for Civ3 that I like are not as fun on the newer Civs. 

So in summary of my opinion from a modding point of view Civ 3 is the best. 
Title: Re: Civ-series games
Post by: Metaldog on March 29, 2022, 11:07:59 PM
Funny yours would be the reply before mine.  I was just coming to recount that we had played a Civ 3 PBEM.  I haven't played again since then I don't think.  What I remember most was the visual upgrade from 2.  Civ 3 was gorgeous for its time.  I didn't like the crushing, "Distance From Palace," modifier.  But, I wasn't as good a player then as I am now.  Could have very well been user error.

As most folks know, I was a big 4 proponent.  If I had half the time back I spent playing that, I'd be in my forties.  I will say, after all those hours, I learned to hate, "The Stack Of Doom."  I am not a very aggressive player, so, I was almost always unprepared for it.  As much as I hated them, I also used the, "One unit per hex," rule of 5 and 6 to avoid playing either of them.  Having generously been gifted a base copy of 6, I have to say, I am converted.  The cartoony graphics are still off putting, but, they do a great job in keeping your eye on the prize with the UI that I am willing to put up with that quibble.
Title: Re: Civ-series games
Post by: W8taminute on March 30, 2022, 08:43:19 AM
^I remember that game of Civ3 we played MD.  Good times!

I will admit the base game of Civ3 is trash compared to Civ6 but when it comes to user created mods you can't beat Civ3 IMHO. 
Modders have found ways to reduce that crushing distance from palace penalty as well my pet peeve of pollution.   :)
Title: Re: Civ-series games
Post by: bayonetbrant on March 30, 2022, 08:53:07 AM
there were a lot of good mods for Civ 5 also - especially folks that created custom civs that you could install to play some different leaders

But getting Civ 5 mods to work was always a pain the butt
Title: Re: Civ-series games
Post by: W8taminute on March 30, 2022, 03:32:02 PM
there were a lot of good mods for Civ 5 also - especially folks that created custom civs that you could install to play some different leaders

But getting Civ 5 mods to work was always a pain the butt


I agree.

The other thing I hate about Civ 5 and 6 is that it takes several decades to load the game up to the main screen and then another 3 years to get a save file to load.  I don't have time to wait for games to load and it's not because I have an ancient rig or anything.  I believe it's unoptimized programming which has always been par for the course with Firaxis. 
Title: Re: Civ-series games
Post by: bayonetbrant on May 10, 2022, 05:27:14 PM
I was already on 18 diplomatic points when I built the Statue of Liberty, which game me another 4 and 22/20 total for the win
Title: Re: Civ-series games
Post by: Martok on May 11, 2022, 04:29:06 AM
Nice.  :bigthumb:  Was this in singleplayer, or one of the MP games you're part of? 

Title: Re: Civ-series games
Post by: bayonetbrant on May 11, 2022, 06:31:40 AM
Nice.  :bigthumb:  Was this in singleplayer, or one of the MP games you're part of?


single
Title: Re: Civ-series games
Post by: bayonetbrant on August 10, 2022, 07:28:02 PM
Just won a Civ 6 single-player game on King setting as Simon Bolivar, with another diplomatic win.
Title: Re: Civ-series games
Post by: Martok on August 11, 2022, 01:08:39 AM
Congrats! 

I get the sense that diplo victories are perhaps the easiest way to win in Civ6.  Yes?  No? 


Title: Re: Civ-series games
Post by: bayonetbrant on August 11, 2022, 07:52:04 AM
I get the sense that diplo victories are perhaps the easiest way to win in Civ6.  Yes?  No?

I think that's more about how I play rather than the game as a whole, since a bunch of these dudes will roll the game with their militaries
Title: Re: Civ-series games
Post by: bayonetbrant on September 10, 2022, 10:52:42 PM
Civ 6, King setting, Frederick Barbarossa.  Diplo win, but I was leading everything but the religion category, and that's only b/c I was using my faith on rock bands and great people instead of apostles to convert cities.  I was also about to go on a binge of creating revolts in about 3 cities simultaneously, one each in Brazil, Rome, and Scotland, that all got a little too close to my cities, plus my rock bands.
Title: Re: Civ-series games
Post by: Martok on September 11, 2022, 04:30:25 AM
I was using my faith on rock bands

...plus my rock bands.

Not gonna lie, these bits almost make me want to pick up and try Civ6. 

...Almost. 


Title: Re: Civ-series games
Post by: Anguille on September 11, 2022, 08:41:09 AM
I was using my faith on rock bands

...plus my rock bands.

Not gonna lie, these bits almost make me want to pick up and try Civ6. 

...Almost.
You don't have Civ 6? It's my favourite civ
Title: Re: Civ-series games
Post by: Undercovergeek on September 11, 2022, 08:51:20 AM
Is there a need or any sign of 7 yet?
Title: Re: Civ-series games
Post by: Anguille on September 11, 2022, 01:01:25 PM
Is there a need or any sign of 7 yet?
I don't need a sequel yet...and there hasn't been anything announced so far.
Title: Re: Civ-series games
Post by: ojsdad on September 11, 2022, 02:11:37 PM
I was using my faith on rock bands

...plus my rock bands.

Not gonna lie, these bits almost make me want to pick up and try Civ6. 

...Almost.

If you think the UI in DW2 is bad, Civ6 is worse.
Title: Re: Civ-series games
Post by: Barthheart on September 11, 2022, 06:20:02 PM
I was using my faith on rock bands

...plus my rock bands.

Not gonna lie, these bits almost make me want to pick up and try Civ6. 

...Almost.

If you think the UI in DW2 is bad, Civ6 is worse.

Really? The UI in Civ VI is waaaay better than DW2….
Title: Re: Civ-series games
Post by: Martok on October 04, 2022, 06:21:27 PM
I was using my faith on rock bands

...plus my rock bands.

Not gonna lie, these bits almost make me want to pick up and try Civ6. 

...Almost.
You don't have Civ 6? It's my favourite civ

Well for starters, I've never been a big fan of the Civilization series to begin with (for whatever reason(s)).  Civ 4 was about the only one that I ever really enjoyed at all. 

Firaxis then pretty much turned me off to the franchise completely with Civ5:  Not only was the AI significantly dumber, but they switched to the 1UPT system, which I absolutely despise.  As for Civ 6, just about everything I've seen/read makes it look like a step backward for the series. 


Title: Re: Civ-series games
Post by: Barthheart on October 04, 2022, 06:32:38 PM
I was using my faith on rock bands

...plus my rock bands.

Not gonna lie, these bits almost make me want to pick up and try Civ6. 

...Almost.
You don't have Civ 6? It's my favourite civ

Well for starters, I've never been a big fan of the Civilization series to begin with (for whatever reason(s)).  Civ 4 was about the only one that I ever really enjoyed at all. 

Firaxis then pretty much turned me off to the franchise completely with Civ5:  Not only was the AI significantly dumber, but they switched to the 1UPT system, which I absolutely despise.  As for Civ 6, just about everything I've seen/read makes it look like a step backward for the series.

Heathen! Burn the heretic!  :idiot2:
Title: Re: Civ-series games
Post by: Anguille on October 05, 2022, 11:13:30 AM
I was using my faith on rock bands

...plus my rock bands.

Not gonna lie, these bits almost make me want to pick up and try Civ6. 

...Almost.
You don't have Civ 6? It's my favourite civ

Well for starters, I've never been a big fan of the Civilization series to begin with (for whatever reason(s)).  Civ 4 was about the only one that I ever really enjoyed at all. 

Firaxis then pretty much turned me off to the franchise completely with Civ5:  Not only was the AI significantly dumber, but they switched to the 1UPT system, which I absolutely despise.  As for Civ 6, just about everything I've seen/read makes it look like a step backward for the series.
While i do enjoy Civilization 6, 4 and 3, i have always thought that the MOO1 design was superior.  Horizon and Armada 2526 have similar concepts (multiple reseach and multiple building options). Also the Diplomacy model for Civilization games is terrible.  :doh:
Title: Re: Civ-series games
Post by: Martok on October 06, 2022, 04:00:10 AM
Heathen! Burn the heretic!  :idiot2:

I missed you too, Barthheart.  :biggrin: 




While i do enjoy Civilization 6, 4 and 3, i have always thought that the MOO1 design was superior.  Horizon and Armada 2526 have similar concepts (multiple reseach and multiple building options). Also the Diplomacy model for Civilization games is terrible.  :doh:

I confess I don't remember how diplomacy in the Civ games work.  (It's been a while since I played.)  What don't you like about it? 


Title: Re: Civ-series games
Post by: bob48 on October 06, 2022, 05:48:33 AM
I still can't get enthusiastic about the series.
Title: Re: Civ-series games
Post by: Barthheart on October 06, 2022, 07:20:20 AM
I still can't get enthusiastic about the series.

 :doh:
Title: Re: Civ-series games
Post by: bob48 on October 06, 2022, 07:54:30 AM
 :blahblah: :sigh:
Title: Re: Civ-series games
Post by: Barthheart on October 06, 2022, 08:03:20 AM
 :hug:
Title: Re: Civ-series games
Post by: bob48 on October 06, 2022, 08:35:48 AM
 :notworthy: :groovy: :hug: 8)
Title: Re: Civ-series games
Post by: Anguille on October 07, 2022, 01:24:25 PM
I confess I don't remember how diplomacy in the Civ games work.  (It's been a while since I played.)  What don't you like about it?
The problem i have with the diplomacy in Civ games (similar in GalCiv games) is that it's just a system of rip off. It's almost impossible to have fair deals and it's always object specific (give me a horse for iron etc.). In MOO1, you make treaties that are beneficial for both sides (trade, science) it's mutual. I barely use diplomacy in Civ games while i use it a lot in MOO games. Stellaris has mostly copied the MOO1 system (which i prefer).
Title: Re: Civ-series games
Post by: Barthheart on October 09, 2022, 11:26:17 AM
France on King level. Culture win on turn 254 of 500.
Title: Re: Civ-series games
Post by: bayonetbrant on October 09, 2022, 11:59:38 AM
Excellent 👌
Title: Re: Civ-series games
Post by: ojsdad on October 09, 2022, 06:03:40 PM
Well played
Title: Re: Civ-series games
Post by: bob48 on November 18, 2022, 10:05:45 AM
Thanks to the generosity of a friend, I seem to have acquired a copy of Civ VI for my birthday.  :bigthumb:
Title: Re: Civ-series games
Post by: bayonetbrant on November 18, 2022, 10:09:24 AM
Thanks to the generosity of a friend, I seem to have acquired a copy of Civ VI for my birthday.  :bigthumb:

 :party:
Title: Re: Civ-series games
Post by: bbmike on November 18, 2022, 10:19:10 AM
Thanks to the generosity of a friend, I seem to have acquired a copy of Civ VI for my birthday.  :bigthumb:

(https://i.giphy.com/media/PjTs4x8rqOTtGlvv2p/giphy.webp)
Title: Re: Civ-series games
Post by: Undercovergeek on November 18, 2022, 10:43:39 AM
🥳🥳
Title: Re: Civ-series games
Post by: bayonetbrant on November 24, 2022, 07:04:47 PM
Teddy/Bull Moose, I got a culture win on Emperor Level, but I don't remember how many turns it took.  It was early 1900s though.

Didn't have to fight a lot of wars to get their either.  I did have to stomp out the Khymer religion when they wouldn't stop converting my cities, though


Currently giving the Aztecs a whirl to see how it goes.  I'm playing the shuffled tech/culture trees + secret societies
Title: Re: Civ-series games
Post by: bayonetbrant on November 26, 2022, 04:16:56 PM
Currently giving the Aztecs a whirl to see how it goes.  I'm playing the shuffled tech/culture trees + secret societies

Aztecs were annoying me.  Restarted as Pericles, but still playing with the shuffled tech/culture trees + secret societies, on a huge / small continents map on emperor setting, wiht 18 city-states and 6 other civs (plenty of room to meander)
Title: Re: Civ-series games
Post by: bob48 on November 26, 2022, 04:26:35 PM
Sadly, despite spending about 20 hours on it, I'm just not getting it.  :(
Title: Re: Civ-series games
Post by: bbmike on November 26, 2022, 04:29:43 PM
 ???  :(  :'(
Title: Re: Civ-series games
Post by: BanzaiCat on November 26, 2022, 05:26:50 PM
It's funny, I can do really well with Civ V, but Civ VI confuses me. Even on the easiest levels, I still can't surpass the AI. I imagine I need to dig deeper into it. I'm usually just playing it without turning too detailed an eye on things.
Title: Re: Civ-series games
Post by: Anguille on November 28, 2022, 08:47:31 AM
It's funny, I can do really well with Civ V, but Civ VI confuses me. Even on the easiest levels, I still can't surpass the AI. I imagine I need to dig deeper into it. I'm usually just playing it without turning too detailed an eye on things.
It took me a while as well before i got into it. It's a very different game from the previous ones. I haven't played for a while but the bonuses you choose are very very important as well as the placement of improvements.
Title: Re: Civ-series games
Post by: GROGnadsUSA on December 26, 2022, 12:24:45 AM
Hoi as had anybody KNEW of whether "S.M.A.C." were being "talked about"-?   :o
Title: Re: Civ-series games
Post by: bayonetbrant on January 05, 2023, 04:36:09 PM
my current game as Eleanor / French
Title: Re: Civ-series games
Post by: GabrielSchultz on January 18, 2023, 07:14:00 PM
I stumbled upon this old forum post, and I still agree with your points about the Civ-series games. And the idea of barbarians capturing settlers/workers and forming new city-states is cool. Wonders allowed per city could also be improved. Actually, there's always some room for improvement. You know, this thread is probably the oldest one I've found about Civ games. Hope we'll manage to keep it updated.



Mod edit to remove spam links
Title: Re: Civ-series games
Post by: bayonetbrant on January 18, 2023, 07:59:58 PM
Welcome! (and we've had much older discussions of the Civ series... I started playing on Civ 1 as an undergrad in the early 90s on a b&w Mac PowerBook 145b)
Title: Re: Civ-series games
Post by: bayonetbrant on January 19, 2023, 11:51:26 AM
finished today.

next game I'm going to bump up in difficulty

I ended up absorbing most of Hungary w/ the whole "great works exert loyalty loss" and was working on some cities in Greece and Rome, too
Title: Re: Civ-series games
Post by: W8taminute on January 19, 2023, 03:37:08 PM
I stumbled upon this old forum post, and I still agree with your points about the Civ-series games. And the idea of barbarians capturing settlers/workers and forming new city-states is cool. Wonders allowed per city could also be improved. Actually, there's always some room for improvement. You know, this thread is probably the oldest one I've found about Civ games.

Are you familiar with Civfanatics.com?  There is a lot of ancient and new discussions regarding the civ series. 
Title: Re: Civ-series games
Post by: bayonetbrant on January 26, 2023, 08:44:35 PM
Turns out GabrielSchultz is a spammer

Went back and edited original post to insert some spam links, so now banned


They're getting more sophisticated...
Title: Re: Civ-series games
Post by: W8taminute on January 27, 2023, 10:44:11 AM
Turns out GabrielSchultz is a spammer

Went back and edited original post to insert some spam links, so now banned


They're getting more sophisticated...

That's a shame.  In this day and age it's very tough to find someone to talk to about classic civ stuff so when someone like this turns out to be a spammer it's heartbreaking.   :'(
Title: Re: Civ-series games
Post by: Barthheart on March 10, 2023, 12:33:32 PM
Finished today. Ottomans conquer the world. King difficulty.
Title: Re: Civ-series games
Post by: bayonetbrant on March 10, 2023, 02:32:34 PM
excellent!
Title: Re: Civ-series games
Post by: Martok on March 28, 2023, 01:43:35 PM
Nice job, Barthheart!  Were you aiming for the Domination victory from the beginning? 

Title: Re: Civ-series games
Post by: Barthheart on March 28, 2023, 03:08:59 PM
Nice job, Barthheart!  Were you aiming for the Domination victory from the beginning?

Kind of. The Ottomans are designed for Domination, but wasn't sure until the asshat Persians started a war they couldn't win,  >:D , so then I just started on everyone.
Title: Re: Civ-series games
Post by: Martok on March 29, 2023, 10:07:59 PM
It's often nice when an opponent simplifies things for you.  ;) 

Title: Re: Civ-series games
Post by: bayonetbrant on April 23, 2023, 09:18:31 AM
https://www.reddit.com/r/civ/comments/12uhcik/this_1_warrior_and_1_archer_have_been/
Title: Re: Civ-series games
Post by: bayonetbrant on May 19, 2023, 10:47:07 AM
Is there a need or any sign of 7 yet?





https://www.polygon.com/23604146/civilization-7-release-date-firaxis-games-announcement

Quote
The next Civilization is in development at Firaxis Games, the studio’s parent company, Take-Two Interactive, confirmed in a statement on Friday. Though no launch date or window was offered, the news comes six years after the launch of Civilization 6, a critical and commercial success across five platforms.

Take-Two and 2K Games announced the development in a news release also promoting Heather Hazen to Firaxis’ studio head, while also announcing the departure of longtime developer Jake Solomon. Formerly, Hazen was Firaxis Games’ chief operating officer.

“I’m thrilled to have this opportunity to carry on the studio’s storied legacy, beginning with the announcement that Firaxis is in development on the next iteration of the legendary Civilization franchise,” Hazen said in the statement.


https://gamerant.com/civilization-7-gathering-storm-future-era-improve/

Quote
Sid Meier's Civilization 7 is finally on the way, and the community cannot wait to see what Firaxis delivers. The studio tries to innovate with every entry, and Civilization 7 will be its chance to really shake up the series. While a lot of the victories could use some work, and some of the gameplay should be made more engaging, one of the biggest additions should be an expansion of the Future Era.

Civilization is split up into multiple eras, with each era marking a meaningful change in technology across the world. The Future Era was introduced in Civilization 6's Gathering Storm DLC as the final era that players progress through. It adds various new technologies that change the late game, but it does not go nearly as far as it could. Civilization 7 is Firaxis' change to run wild with the concept.


https://www.pcgamesn.com/civilization-vii/civ-7-release-date

Quote
There were over six years between Civilization V and Civilization VI, and with the announcement of the New Frontier Pass for the latter, developer Firaxis is clearly not ready to move on to the next instalment in its most famous series quite yet.

But we’re definitely at the point where we can take stock of Civ VI so far, consider what’s worked and what’s been less successful, and start dreaming of the future. Myself and Joe Robinson, editor of our sister sites Strategy Gamer and Wargamer, sat down to do just that and thrash out our ‘wish list’ for the inevitable Sid Meier’s Civilization VII.

It’s worth noting that Civ VI was one of the most full featured of the series at launch, packing in most of its big systems. Naturally we’d hope for the same from Civ VII – for the most part, we take the current state of Civ VI as our base, and wonder how Firaxis can build from here. I’m excited to introduce corporate and economic warfare, while Joe wants to see a more authentic take on colonisation and a less deterministic one on technological progress (even though, as the resident pedant, I insist on pointing out that such progress has literally been determined by history…)
Title: Re: Civ-series games
Post by: bbmike on May 19, 2023, 04:48:03 PM
Old news and anything about Civ 7 needs to be in its own thread. (https://www.aarcentral.com/pics/zzz.gif)
Title: Re: Civ-series games
Post by: bayonetbrant on July 17, 2023, 11:31:43 AM
https://twitter.com/Iron_Man_Actual/status/1680770121114025984

Title: Re: Civ-series games
Post by: bbmike on July 17, 2023, 12:07:35 PM
Fake news from the Chick-Fil-A cows!
Title: Re: Civ-series games
Post by: Martok on July 21, 2023, 02:46:51 AM
 :2funny:

Title: Re: Civ-series games
Post by: bayonetbrant on August 29, 2023, 03:40:06 PM
latest update today reset my app to all default settings, so I had to change all my saved prefs (resolution, end of turn actions, etc) but it also killed my saved games, both the one I was running my big AAR for and the game I'd been playing on Saturday nights at work.
Title: Re: Civ-series games
Post by: thecommandtent on August 29, 2023, 08:34:29 PM
latest update today reset my app to all default settings, so I had to change all my saved prefs (resolution, end of turn actions, etc) but it also killed my saved games, both the one I was running my big AAR for and the game I'd been playing on Saturday nights at work.

That is super frustrating.  :tickedoff:
Title: Re: Civ-series games
Post by: thecommandtent on September 04, 2023, 08:49:18 PM
Civ IV was $5 on Nintendo Switch this weekend so I picked it up for my lvl 7 son.  Lets just say he may not know everything going on, his only taste of a 4x game was Polytopia on the tablet, but he has definitely caught the "just one more turn bug."  He has a game going on his own and we have a hot seat game going on that has been fun to take turns in all weekend.
Title: Re: Civ-series games
Post by: bayonetbrant on September 13, 2023, 11:47:06 AM
cultural win as Egypt, right as a major war broke out that was about to wipe Greece off the map