Armchair Dragoons Forums

Wargaming => Sci-fi & Fantasy Warfare => Topic started by: Martok on December 03, 2021, 05:37:46 PM

Title: Terra Invicta
Post by: Martok on December 03, 2021, 05:37:46 PM
Figured we should probably have a thread about this one, since I know at least a few of you are interested in it.  :)  They just dropped a trailer introducing the factions: 





Title: Re: Terra Invicta
Post by: Steelie on December 07, 2021, 08:03:11 PM
Yeah, it's on my Steam wishlist   :applause:
Title: Re: Terra Invicta
Post by: Martok on June 10, 2022, 03:13:28 PM
Release has been delayed a bit (still coming out this year, though).  Sounds like a demo is coming next week: 


https://www.gamespress.com/Terra-Invicta-delay-and-demo


Title: Re: Terra Invicta
Post by: Undercovergeek on June 10, 2022, 04:14:50 PM
Just came from my regular release dates check on steam and saw no change - must have just missed this

I’m not a demo person but I really fancy this game so will give it a shot
Title: Re: Terra Invicta
Post by: Undercovergeek on June 13, 2022, 08:23:14 AM
13gb demo - juicy
Title: Re: Terra Invicta
Post by: Undercovergeek on June 13, 2022, 12:10:34 PM
the game is indeed massive, a full playthrough on high speed of the demo would take 12 hours i believe......

there is no save function

sure you could turn the sound off and go to bed and start again next day but really? unfortunately its the biggest discussion on the release of the demo, im sure the devs must be wincing knowing this is exactly what was going to happen - at least explain why, especially as the press release demos have a save function

ill dive back in later
Title: Re: Terra Invicta
Post by: Martok on June 14, 2022, 04:02:23 AM
I've seen complaints the game moves *very* slowly, pacing-wise, and that the gameplay loop in the early part of the game can get a bit repetitive.  If either of these things are widely perceived as being issues, hopefully they get addressed before the game is released into the wild. 


Title: Re: Terra Invicta
Post by: Undercovergeek on June 14, 2022, 12:45:44 PM
I’ve taken a few screenshots and can do a very small write up but can’t come out of the game to write it and can’t write it without coming out of the game!

As with all big games you spend the first bit barely scratching the surface but it’s deep, much deeper than I thought

When I play dw2, stellaris, eu and crusader kings i very rarely go past x2 speed but you have to go top speed on this to get the game to move - it pauses itself when it needs to
Title: Re: Terra Invicta
Post by: Undercovergeek on June 14, 2022, 05:53:52 PM
yup, i give in - had other stuff to do so couldnt get further into the game - there has just been a 256kb update to the demo - i dont know what it is, if thats too small to be a same gave addition i dunno, anywayyy...........

the world............ note Ukraine at war with Russia

(https://i.imgur.com/wAIn1qL.jpg)

Slight disclaimer - this will probably be a eurocentric game - i live there and for old times sakes have worked in every country from Ireland to Russia so theres nostalgia too - that and the guide im following is by a scottish guy

Although its entirely random, on my 3 starts the aliens have crashed in Turkey once and Wuhan, China twice - really? You crash landed in Wuhan Province  :biggrin: The tutorial tasks one of my agents to go investigate the crash site

(https://i.imgur.com/JbmCRRG.jpg)

My other agent is sent to work in Europe. The first stage of the game is all about spreading your factions influence and expanding their power in nations, preferably in nations that have bonuses - research areas, space programs - Khazakstan is a good starter because of their launch facilities, there are bonuses for influencing 'groups' such as the EU as opposed to just nations, and the Russo pact. I decide to concentrate on the EU, which correctly doesnt contain GB. Controlling a nation is one of a myriad of options open to your agents, and its success is based on their persuasion score - again, one of many RPG stats for your guys and so you cant just waltz into major nations like France, Germany, USA and start influencing them, you need to build a network of easier countries to control and then benefit from neighbouring bonuses move on the big boys - fairly central to Europe and touching quite a few of the others are the Alpine States (switzerland luxembourg and Austria to you and me - a total smack in the face to outraged Swiss and Austrians on the steam forum btw) - so we make that our first goal - choose agent, choose control nation and then you get a percentage of your chances to pull it off which can be boosted by spending some of your influence (an adjustable resource) - 82%

(https://i.imgur.com/zhUaaDn.jpg)

As per the tutorial we discover the crash site - this unlocks further research in other alien activity - infiltrate surrounding regions to see if there have been alien abductions been one

(https://i.imgur.com/GSid71D.jpg)

The next biggy is expanding the council, i currently have 2, it would have been 3 but he was drunk all the time affecting his persuasion skills - which isnt the be all and end all but at the start of the game influence and persuasion are the big things - so we sacked him

(https://i.imgur.com/dx0wukV.jpg)

We gain control of the first of 3 sectors in the Alpine regions, i may be wrong but as far as i know its impossible now for an opposing faction to get number 2 without removing me from number 1 which is another agent mission - so youre in a very strong position taking the first of any countries control points and why there is a bit of a land grab in the early part of the game

(https://i.imgur.com/noPMLxy.jpg)

So we now control the Alpine Sectors state media and all the bonuses that brings, smaller countries have 1 or 2 control points, all the way upto 8 for USA and China and Russia i think - the importance been on the sectors you take - the very last sector contains the administration of that region (think White House, Kremlin, Parliament) and if they are a nuclear power, you can press the button when the time comes

(https://i.imgur.com/yRBrXyC.jpg)

A money shot of the solar system - its not all based on Earth, in time will come the chance to build off world mines, trading companies, space stations, habs, satelites, off world dockyards - the list goes on

(https://i.imgur.com/GPGjWAc.jpg)

The UN convenes, as expected its a shit show - no one can agree on what to do, the meeting does not unite the nations of earth - the options here were to stay hidden, partially reveal my faction, or go fully public - doing this gains a pile of influence but reveals you to other factions and some hidden factions to you - lets see whos out there

(https://i.imgur.com/WcPY8zl.jpg)

The Academy, like us they are opposed to the thought of welcoming our alien visitors but they are based more around deep rooted conspiracy theories and fake news than armed resistance

(https://i.imgur.com/rB7CcyH.jpg)

We get total control of the Czech Republic - this now gives us the chance to steer the nation towards our way of thinking, alter their policies, guide their economy and generally coerce the population into supporting our faction - it also gives us an expanding neighbourhood bonus to taking Poland and Germany - France been leader of the EU the ultimate goal

(https://i.imgur.com/rRZ7Rwx.jpg)

(https://i.imgur.com/L25sNOr.jpg)

(https://i.imgur.com/2NxvjwM.jpg)

We fail in Poland on our first attempt

(https://i.imgur.com/0QyrONE.jpg)

and in doing so reveal our agent to opposing factions - who will now have missions and goals to eradicate, turn or neutralise our agent

(https://i.imgur.com/G5lYAFR.jpg)

After a couple more turns we gain 2 influence in Poland

(https://i.imgur.com/JkTokLG.jpg)

and here the adventure ended, i havent touched on research, the research tree puts Stellaris and DW2 to shame, anything off world, my last turn saw me with enough confidence to go for France, but another faction has already moved in, i must start a coup, or purge this faction

each and every playthrough gets easier so more advances can be made - i just dont have the time to sit at the PC for 7 hours and get that deep into it

My conclusions are the demo has done its job on me, i think its an incredibly deep, character led game so far and am more excited than i was pre demo for the full game - ill go back into it soon and hopefully get further and bring news here
Title: Re: Terra Invicta
Post by: Martok on June 15, 2022, 06:25:29 AM
Damn, 'geek.  You almost have *me* interested in this one now.  (And it's never looked like it was my cup of tea.)  ;D 

Title: Re: Terra Invicta
Post by: Undercovergeek on June 16, 2022, 01:23:53 PM
i love it - sadly the demo expires on the 20th - there is a 1.3gb update today but i dont know what its done - it didnt add a save feature - annoyingly streamers are allowed a save version so there is one out there but not for us peasants

as i said the demo has done its job on me - first day buy whenever that maybe
Title: Re: Terra Invicta
Post by: Huw the Poo on June 16, 2022, 01:52:17 PM
Jeez, time-limited demo and only streamers get to save? Could they possibly show more contempt to prospective buyers?
Title: Re: Terra Invicta
Post by: Undercovergeek on June 16, 2022, 02:38:02 PM
Rumours abound that it’s to prevent data mining and stealing the rest of the game 🤷‍♂️

But no official comment from pavonis or HH - in fact some ‘where is the save feature’ discussions have been deleted

Interestingly at ye olde place HH have turned up for a chat and been given there own forum section - the first question in there should be ‘where’s the save feature’ - any allusions to we didn’t make one is blown out now it’s clear streamers have one

As for contempt for buyers they can strip me naked and spank me with table tennis bats - I’m still buying it
Title: Re: Terra Invicta
Post by: Undercovergeek on September 15, 2022, 02:16:22 AM
when you get the credit card out to buy regiments off the steam wish list and see 'Terra Invicta' to be released 26 september - a bit of sex wee came out

i can get both but cant justify the time sink both will demand - i will happily play TI until i have to call in sick

im loving Anno 1800, really really loving it but TI is the dirty mistress who lets you do bad things to her - card sheathed for 11 days then expect american style yeehaas and whoops of joy

the kind Brant does when the family goes out without him
Title: Re: Terra Invicta
Post by: Silent Disapproval Robot on September 15, 2022, 04:42:35 AM
Demo is available.

Title: Re: Terra Invicta
Post by: Undercovergeek on September 15, 2022, 05:43:16 AM
I have demoed til my eyes bled
Title: Re: Terra Invicta
Post by: Yskonyn on September 27, 2022, 10:36:40 AM
Its released into early access. Anyone jumped in yet?
Title: Re: Terra Invicta
Post by: Undercovergeek on September 27, 2022, 10:53:19 AM
Sigh, I’ll pretend not to be upset

https://www.armchairdragoons.com/forum/index.php?topic=4549.0
Title: Re: Terra Invicta
Post by: Silent Disapproval Robot on September 27, 2022, 04:16:48 PM
Be fair.  You're busy subverting Canada.  It's not like anyone's going to notice.
Title: Re: Terra Invicta
Post by: Undercovergeek on September 27, 2022, 04:29:02 PM
😂😂
Title: Re: Terra Invicta
Post by: Yskonyn on September 29, 2022, 06:12:34 AM
Sigh, I’ll pretend not to be upset

https://www.armchairdragoons.com/forum/index.php?topic=4549.0

Did you post an advert of your AAR before? If so, I apologise for ignoring your hard work so heavy handedly. :D

If not, you should up your marketing game, darnit.
Title: Re: Terra Invicta
Post by: Silent Disapproval Robot on October 09, 2022, 11:21:28 PM
New patch is lame!

They now restrict which factions you can play based on the total number of factions in play.  For example, if you select a game with only 4 factions, you can only choose to play as the Resistance, the Servants, or the Protectorate.  No Humanity First unless you go for the full 8 faction game.

Title: Re: Terra Invicta
Post by: Undercovergeek on October 10, 2022, 03:40:17 AM
Who’s not playing the full 8  :party:

That’ll be modded soon I guess
Title: Re: Terra Invicta
Post by: Silent Disapproval Robot on October 10, 2022, 03:49:12 AM
I dropped it down to 4 to play as a sort of learning game.   
Title: Re: Terra Invicta
Post by: Undercovergeek on October 28, 2022, 11:13:23 AM
https://www.rockpapershotgun.com/the-rally-point-terra-invicta-is-too-much-for-one-article-and-possibly-one-lifetime

Great write up
Title: Re: Terra Invicta
Post by: Silent Disapproval Robot on February 09, 2023, 12:58:16 PM
New patch out today.

Tonnes of changes, fixes, and polish.  I think it might be time to start a new campaign.

The list is too long to fit in a single post here, so I'll just add a link instead,

https://www.pavonisinteractive.com/phpBB3/viewtopic.php?f=26&t=29777 (https://www.pavonisinteractive.com/phpBB3/viewtopic.php?f=26&t=29777)
Title: Re: Terra Invicta
Post by: Undercovergeek on February 09, 2023, 01:34:08 PM
Is it save game compatible?

I was going to get back into this after finishing KoH for a while
Title: Re: Terra Invicta
Post by: Silent Disapproval Robot on February 09, 2023, 01:57:21 PM
There's a mention of older save games causing issues if you had a large number of fleets.  I guess others are compatible?
Title: Re: Terra Invicta
Post by: Undercovergeek on February 09, 2023, 02:08:59 PM
Hadnt got to fleet stage - should be ok  :party:
Title: Re: Terra Invicta
Post by: Silent Disapproval Robot on February 14, 2023, 03:10:01 PM
I started a new campaign.  Seems like the fifficulty has been cranked up.  The AI factions see where you're trying to gain influence and immediately flood the area to steal away control nodes.