Armchair Dragoons Forums


  • Origins Game Fair 2024 – featuring the Wargame HQ with the Armchair Dragoons – will be held 19-23 June, 2024 ~~ More Info here
  • SAVE THE DATE!  The Armchair Dragoons Fall Assembly will be held 11-13 October 2024 in Raleigh/Cary, NC


SAVE THE DATE!  The Armchair Dragoons Fall Assembly will be held 11-13 October 2024 in Raleigh/Cary, NC

Recent Posts

Age of Gunpowder / Re: Bawb....
« Last post by bob48 on Yesterday at 07:28:49 AM »
Yep, it sure is.

Not on my buy-list at £110 though. I need to save up for Vol.V of LHY :-)
History and Tall Tales / Re: This Day in History
« Last post by besilarius on June 12, 2024, 11:32:15 PM »
456   BC   Herodotus began the public reading his 'Histories' at Athens (The 12th of Hekatombaion that year)

1667. The Dutch fleet burns a major portion of the Royal Navy in the Medway

1877. Thomas C Hart, Admiral, who knew what "war warning" meant, d. 1970

1937. Marshal of the Soviet Union Mikhail Nikolayevich Tukhachevsky, 44, brilliant military thinker, purged

1945 Beginning in 1895 with the second class battleships Texasand Maine, the United States Navy would eventually put into commission 61 battleships, more than any other fleet save the Royal Navy. By the time the four sisters of the Iowa Class were stricken from the Navy List, nearly 110 years later, various American battleships had seen wartime service in six wars: that with Spain in 1898, the world wars of 1917-1918 and 1941-1945, Korea, 1950-1953, Vietnam, 1968-1969, and Operation Desert Storm, 1991, not to mention occasional more limited operations, such as the Vera Cruz landings in 1914.
In the course of their active careers, these vessels suffered the loss of over 2,400 sailors killed in the line of duty.
Some 260 men perished when the Maine exploded on February 15, 1898, an incident which, despite strenuous – and often strident – claims to the contrary has still not been adequately explained.
Nearly 300 other battleship sailors were killed in various shipboard accidents, about half of them in turret explosions,

Kearsarge (BB-5)    April 12, 1906   10 killed
Georgia (BB-15)    July 15, 1907   10
Mississippi (BB-41)   June 12, 1924   48
Missisippi (BB-41)   November 20, 1943   43
Iowa (BB-61)    April 19, 1989   47
Nearly 2,000 American battleship men were killed by Japanese air attack. Most of these men, about 1,500, perished at Pearl Harbor on December 7, 1941. Of those who died that day, over a thousand were crewmen of the USS Arizona (BB-39) and the rest were serving aboard the other six battleships present. In the course of the 44 months of war that followed Japanese air attacks, notably kamikaze, killed over 400 American battleship men. In addition, approximately 30 American battleship sailors were killed by “friendly fire” during enemy air attacks.
During World War II and later conflicts American battleships were occasionally struck by enemy coast defense fire during shore bombardments. Several of these resulted in casualties, but it seems that only one man was killed; On February 17, 1945, during the preliminary bombardment of Iwo Jima , the USS Tennessee (BB-43) received a hit on one of her 5”/38 gun mounts, which killed Seaman First Class Leon Andrew Giardini and wounded four others.
Apparently only 38 American battleship sailors were killed in surface combat. This occurred off Guadalcanal on the night of November 14-15, 1942. This was a wildly confusing action that saw the South Dakota (BB-57) and the Washington (BB-56) take on HIJMS Kirishima. During the action the “Sodak” was struck by numerous enemy 5-, 6-, and 8-inch rounds, plus one – possibly two – 14-inchers. The 14" round – or rounds – that South Dakota collected on this occasion make Kirishima the only enemy battleship ever to lay a glove an American one.
But then, there were only two other occasions when American battleships engaged enemy ones.
The first encounter between an American battleship and an enemy one occurred on November 8, 1940, just a week before the Guadalcanal shoot-out, when the USS Massachusetts (BB-59), sister to the South Dakota, swapped rounds with the French Jean Bart at Casablanca, to the misfortune of the latter; the “Big Mamie” received one hit in return during this action, but it was from a French shore battery, not the battleship, and she suffered no casualties from the experience.
The third, and last time, American battleships engaged enemy ones occurred during the Battle of Surigao Strait (October 24-25, 1944), during which Mississippi (BB-41), Maryland (BB-46), West Virginia (BB-47),Tennessee (BB-43), California (BB-44), and Pennsylvania (BB-38) engaged the Japanese Fuso and Yamashiro, with most of the work being done by the first three plus flocks of cruisers, destroyers, and torpedo boats that were in support; Pennsylvania apparently didn’t even get a chance to fire.   None of the American ships was hit.
Organizations, Vehicles, Equipment / Re: Planes!
« Last post by Sir Slash on June 12, 2024, 10:40:35 PM »
 :applause: :applause: :applause:
RPGs & Adventure Gaming / Re: Tainted Grail Series
« Last post by Silent Disapproval Robot on June 12, 2024, 09:02:35 PM »
I drunkenly backed the wrong version.  Still waiting on my copy of Grailed Taints.
RPGs & Adventure Gaming / Tainted Grail Series
« Last post by BanzaiCat on June 12, 2024, 08:39:13 PM »
The Tainted Grail series (Fall of Avalon and Kings of Ruin, plus the odd expansion here and there) is something I went all in on and received a few months ago. I just got it to my table this past weekend as it was the one 'big box' adventure game I had in my collection that the Solosaurus and BG41 (Board Games For One) group on Facebook voted to hear more about. I had given them about eight or so choices...because of course I did, it's me.

This is a nice, big game where you play as one of four (five with the Kickstarter edition) heroes in a rather dark and dying land, reminiscent of the dark days of Camelot. Lots of creatures, places to investigate, branching story paths, and additional stuff from the add-ons and expansions to make this a pretty fascinating time. The rules are easy to grok but the thing I had challenges with was the combat and diplomacy systems, both of which are card-driven and very heavy on linking icons to generate results. It just takes a bit of getting used to (and perhaps a few videos to watch) before it starts to click.

The game is chapter-driven, and each chapter has a goal, more or less, but with multiple ways of attaining it. Different heroes have different abilities, and some locations and encounters are more suited for some of them than others. The solo game as a single Hero is doable and enjoyable, but you can solo multiple characters if you wish.

I believe there's five total chapters in the Fall of Avalon game. I got through chapter 1 and partly through 2 before I stopped, intending to restart. I was playing the warrior smithy character, Beor, whom is great at combat but not so much at empathy. I want to start it again but this time, play with a second character. The variety of choices means there's a measure of replayability in the game, so there won't be too many spoilers waiting for me.

The map is generated via card play (large Tarot-sized cards), and the map expands by discovering Menhirs, statues that allow exploration in surrounding cards (areas). The Menhirs are limited, though, in that they will stop working after a certain number of turns. The more heroes that play, the less time there is, which is an interesting mechanic. I flubbed a lot through chapter 1 in my explorations, and know I messed up several rules, which are other reasons I want to start it over. The Menhirs are represented by rather large mini figures, about 3" tall each. They're REALLY interesting, but are HUGE and take up way too much space on the cards. It's much more practical to use a d8 or higher die on the card to represent how many turns that Menhir has left. Each Menhir has a 'dial' type coin that inserts into its base, and these coins have numbers along their edges, so you can turn it to represent each passing day. However, the numbers on these dials are really hard to read; they need at least a good wash coat from a dark paint, I think, to make them easier to read. I love the Menhir figures, but they're so damned impractical.

I'll add pictures later to this thread if anyone wants to see, once I restart my campaign - hopefully this weekend. I ordered some Etsy cardholders for the map cards, to make it easier to lay them out; the cardholders snap together and  make the map less uneven. One little bump and cards go scattering everywhere; this will mitigate that completely, thankfully. Another reason why I wanted to restart the campaign, lol.

I'll end up doing a Solosaurus episode on this one eventually.

Here's links to the BGG pages for these games:
Organizations, Vehicles, Equipment / Re: Planes!
« Last post by Staggerwing on June 12, 2024, 07:32:50 PM »
Very cool!!

Oh! Look- starting time stamp 0.44- A Beechcraft Model 17! Also know as the...
Origins 2024 Countdown! The Origins of Origins
Going back to the, uh . . . “origins” of Origins, let’s take a look at what was actually published by the hobby magazines at the time, as they talked about those early conventions, as well as some of the first magazine advertisements for the first 3 years of Origins, from 1975-1977.

Organizations, Vehicles, Equipment / Re: Planes!
« Last post by bob48 on June 12, 2024, 06:42:24 AM »
4X Gaming / Re: Civilization 7
« Last post by BanzaiCat on June 11, 2024, 06:19:01 PM »
If they haven't improved the AI in IV, V, or VI, why would they want us to think they've done that for VII?  :ROFL: