Yes, I’m going there: Star Wars: The Clone Wars – A Pandemic System Game is a WARGAME. I am sure there are some hardcore Grognards out there who automatically will insist that Star Wars: The Clone Wars is not, could not, and never will be called a wargame. They will point to the lack of hexes, the use of plastic minis, and the absence of a Combat Results Table to say “Nope!” While Star Wars: The Clone Wars may not focus on armies and offense/defense/movement factors, it nonetheless represents the battle of Light and Dark forces just like so many wargames do. In many ways, the Pandemic-series of games have always been a kind of team-play States of Siege wargame; players control forces that need to repel an enemy onslaught and break/push back/survive a seemingly endless invading horde (1). This was very clearly the case in the wargame Pandemic: Fall of Rome where players control Roman Legions in defense of the Roman Empire against invading barbarian hordes (2). What makes Star Wars: The Clone Wars an “Adventure Wargame” is the addition of very light roleplaying game elements and missions. Indeed, it is those roleplaying and mission elements of the design that makes Star War: The Clone Wars stand out as a unique Adventure Wargame.
I think Santa might put this under the tree for the family this year.
Quote from: TTC on November 18, 2022, 09:21:55 AMI think Santa might put this under the tree for the family this year.You know, I happen to know where you can find it at a local game store that's (1) in driving distance to you, and (2) hosts a monthly wargame day on weekends, and (3) has some cool stuff nearby for the rest of the family to check out while you're gaming with us