As usual with HFD, it will have a map of 22x17 with probably .625 counters (I havent measured the map yet to see how large the hexes will end up being). the number of counters is around 160, about half of which are combat units. It will have a chit pull mechanic, have facing for the units (mostly regiment in size), and combat will be based on a die roll for each player that will have loads of modifiers. The list of modifiers for both defense and offense is the only thing I find a bit fiddly; the rest of the game looks and reads well to me. I will post updates here as I get more of the artwork done.
« Last Edit: April 21, 2022, 02:14:11 PM by AllTim »
"Dear Lord; Don't Let Me Screw Up"- Astronauts prayer