Or, OCS IN SPAAAAAAAACE!
Operational level games in the sci-fi realm can be tough, b/c a lot of the 'cool' sci-fi stuff like jet packs and hovertanks get pretty abstracted once you start aggregating companies into battalions.
This is one reason why the old Mayfair Games' Hammer's Slammers game felt more like "Panzerblitz with puzzle boards" than an actual Slammers game.
The old TSR microgame Revolt on Antares ended up depositing those special abilities into the leader counters that were on the table.
Most of the 'recent' sic-fi combat games seem to be minis games that are 1:1 figure ratios, or big space fleet actions, like Polyversal or the Star Wars space shootout games.
Outside of BattleTroops I don't know that we've had a solid operational-level sci-fi wargame since before I was in high school.
Did I miss any out there? Are we just not going to see any b/c they don't really make sense for the genre? Or is everyone just too toy-obsessed?
« Last Edit: August 15, 2020, 09:25:08 PM by bayonetbrant »
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