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Author Topic: SpellForce: Conquest of Eo  (Read 4911 times)

Martok

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on: June 13, 2022, 05:17:25 AM
I've never quite been able to get into the Spellforce series, but I'm wondering if this entry might change my mind: 


https://conquest.spellforce.com/

https://store.steampowered.com/app/1581770/SpellForce_Conquest_of_Eo/







It's turn-based, for one thing (as opposed to the previous games).  For another, it looks like they're aiming to produce more of a grand-strategy-style title, whereas the previous games have felt more like your bog-standard RTS base-building affairs. 

I'm still not going to hold my breath, but I will at least be keeping my eye on this one. 



"I like big maps and I cannot lie." - Barthheart

"I drastically overpaid for this existence." - bbmike


bob48

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Reply #1 on: June 13, 2022, 10:35:04 AM
I followed it a bit but there did seem to be a lot of negative reviews, mainly performance issues IIRC.

“O Lord God, let me not be disgraced in my old days.”

'We few, we happy few, we band of brothers'


Martok

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Reply #2 on: June 14, 2022, 03:56:37 AM
I followed it a bit but there did seem to be a lot of negative reviews, mainly performance issues IIRC.

Any idea which one that was?  There have been a number of games in the Spellforce series over the years. 


In any case, it sounds like it's a different team working on this new one.  I think the devs for Conquest of Eo are the same folks behind the recent Fantasy General games. 



"I like big maps and I cannot lie." - Barthheart

"I drastically overpaid for this existence." - bbmike


bob48

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Reply #3 on: June 14, 2022, 06:02:22 AM
It was Spellforce III as far as I recall.

“O Lord God, let me not be disgraced in my old days.”

'We few, we happy few, we band of brothers'


Martok

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Reply #4 on: June 30, 2022, 04:32:25 PM
Well I've already lost interest after seeing this dev post in the Steam forums: 


Quote
- It's 4x RPG, but not with the usual territorial expansion as your focus is on the mage and his minions, not kings and castles
- One main base, but yo can have "outposts"

- Closer to FG2, though without the upgrading "tree"
- The end-game goal is the same, but there are many many paths to it.

I'm sure some people enjoy those kinds of games, but the first two points make it a no-go for me. 



"I like big maps and I cannot lie." - Barthheart

"I drastically overpaid for this existence." - bbmike


Gusington

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Reply #5 on: June 30, 2022, 09:51:58 PM
Top of my list - I enjoy the other Spellforce games and I like the new direction this one is going.

Always do what you feel is best.


Martok

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Reply #6 on: September 02, 2022, 01:48:30 AM
A mobile wizard's tower.  I'll admit that's different. 






"I like big maps and I cannot lie." - Barthheart

"I drastically overpaid for this existence." - bbmike


Gusington

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Reply #7 on: September 02, 2022, 09:38:35 AM
I cannot wait for this!

Always do what you feel is best.


Martok

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Reply #8 on: September 18, 2024, 10:09:30 PM
New DLC releasing Sept. 30. 


https://store.steampowered.com/app/3132660/SpellForce_Conquest_of_Eo__Weavers_Realms/






Among other things, Weaver's Realms is adding a major feature long-requested by players: randomly generated campaign maps.  Given this is something typically considered core to these types of games, it'll be interesting to see how the player community responds to paying extra for it.  On the other hand, the devs had made it pretty clear early on that random maps were not part of the original game design, so fair's fair. 



"I like big maps and I cannot lie." - Barthheart

"I drastically overpaid for this existence." - bbmike


Martok

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Reply #9 on: September 30, 2024, 02:20:24 PM

"I like big maps and I cannot lie." - Barthheart

"I drastically overpaid for this existence." - bbmike