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Author Topic: Fallout and Terraforming Mars  (Read 2758 times)

JudgeDredd

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on: June 07, 2024, 10:48:57 AM
Anyone here got the Fallout or Terraforming Mars board games?

What' are they like? I'd like to expand my collection of non wargames...I only have Aliens:Another Glorious Day in the Corps

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bob48

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Reply #1 on: June 07, 2024, 11:14:06 AM
Nope, not me, sorry JD.

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Silent Disapproval Robot

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Reply #2 on: June 07, 2024, 11:30:30 AM
I own Terraforming Mars and I've played Fallout.

Terraforming Mars is a great game with a tonne of expansions (it's kind of creaking under the weight off all the add-ons at this point if you decide to use them all in a game).  It's for 2-5 players (there's also a solo variant).  I think it's best with 3 or 4 players.  The idea behind the game is that various corporations and entities have been given contracts to Terraform Mars and you want the group you control to be the most influential once the task is complete.  This is done by increasing the planet's oxygen level and temperature, as well as producing oceans.  Once those three parameters are maxxed out, the game ends.  The game combines resource management/economy with area control/tile placement but the main focus is on the card driven mechanics. 

At the start of each turn, each player generates 6 resources (money, steel, titanium, plants, energy, and heat) and adds (or in the case of money, sometimes subtracts) that from their stockpile.  Then each player is dealt 4 cards which they can buy into their hand using money.  Once that's done, the game turn, called a "generation" starts.  Starting with the 1st player, you go around the table with each player taking 1 or 2 actions per round or passing.  This continues around the table over and over until all players have passed at which time, the generation ends.  The 1st player marker is passed to the next player and the process starts again.

Players spend their actions to conduct various actions, the main one being to play cards from their hand.   Each card costs resources (mainly money but steel or titanium can be used with certain cards) and may have prerequisites or limitations (ie, you cannot play this card unless your energy production is at least 2/turn or more or, you cannot play this card until the temperature is -14C or higher). There are 3 types of cards.  Red ones are single use actions (drop an asteroid to increase temp and get titanium).  Green ones are also single use but you keep them face up after play so you can meet prerequisites later on.  Blue cards also go face up and allow you to take special actions once/generation or provide a constant bonus (eg, spend 7 money to increase oxygen 1/generation or pay 2 less to increase you energy production). 

Other actions would be to spend your plant resources to place a forest on the planet surface.  Placing forests increases oxygen, earning you VPs  Spend money to place a city or an ocean.  Spend money to increase temp.  Increase your energy production, etc.  You can also spend money to buy awards  (spend 8 money to earn 5VP at the end of the game for the MAYOR award.  First person with at least 3 cities placed on the map may buy this award).  Whoever has the most VP at the end (called Terraforming Points) wins.

I like it because there is a lot to do in the game.  Each corporation has their own abilities and strengths and it's fun to try to figure out which cards and actions work best with those abilities.  There are a huge number of cards in the game so there's a lot of variety.  There isn't a lot of direct confrontation between players although some cards do allow you to attack other players.  Plants are especially vulnerable to attack and you can wipe out another player's plant stocks via asteroid drops, introducing herbivores, etc.  There's also some jockeying for good map tile placement and playing to block other players but the game is chiefly about efficient resource management and playing to your corp's strengths. 

The downsides are few, but here they are.   The component quality is a bit cheap and the artwork is functional at best.   There is a lot of card text to read through and it can be a bit overwhelming for new players to remember what each card in their tableau does if they have a lot laid down in the late stages of the game. The solo game is not that good.  It's basically a race against a turn timer where you have to complete all the objectives in 14 turns and much of it devolves to luck.  If you don't draw good card combos, you'll fail.  If you do get the combos, you should win as long as you understand the game mechanics.



Fallout

It's quite similar to Star Wars Outer Rim if you've played that.  Very nice component quality and a lot of attention to detail.  The game play is basically map exploration and a race between players to be the first to complete their winning objective (semi random based on which character they play.  Each player draws a card with secret objectives on it based on their character).  You explore the semi randomly generated map by moving from location to location and turning over encounter cards then resolving them through various means such as combat, skill checks, spending money, etc.

I enjoyed it well enough when I played but after just a few times playing, I noticed a lot of repetition in the encounter cards.  For me that was the big issue.  There weren't enough encounter cards and chances are you'd see ever one of them by the 4th-5th playthrough.  Outer Rim initially had the same issue but fixed it with an expansion that added a lot more cards.  I don't know if Fallout did the same.

 



JudgeDredd

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Reply #3 on: June 07, 2024, 12:31:18 PM
Thanks SDR.

Sounds like neither of those are for me really.

I did watch a playthrough of Fallout and it kind of looked like it could get repetitive. There were expansions, but California is out of print now.

I won't bother with either of those. I'll keep looking.

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Arctic Blast

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Reply #4 on: June 07, 2024, 05:41:53 PM
Thanks SDR.

Sounds like neither of those are for me really.

I did watch a playthrough of Fallout and it kind of looked like it could get repetitive. There were expansions, but California is out of print now.

I won't bother with either of those. I'll keep looking.

What sort of thing are you looking for, JD? Chances are a few of us degenerates might have some suggestions.  ;D



JudgeDredd

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Reply #5 on: June 08, 2024, 01:02:48 AM
Honestly - no idea.

Solo or two player that can be fairly easily solo (no hidden stuff) and replayability are the only things I'm sure about. Card based would be a +

So I was looking at Terraforming Mars for the "civilisation" thing. Fallout for the combat. I guess either of those themes...space exploration and/or combat/distopia.

Honestly, outside of solo, good replayability and a plus for card driven, I don't really have any pull in any one direction.

Also - where did you spring from?

neach-gleidhidh na h-Alba


Silent Disapproval Robot

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Reply #6 on: June 08, 2024, 12:05:07 PM
Star Wars: Outer Rim + the Unfinished Business expansion might be what you're looking for.

It's card-driven, can be played solo using special AI decks or two-handed, plays well with 2-3 players, and has a lot of replayability if you add Unfinished Business.  Plus it doesn't take up a lot of tablespace.

Core Space and Core Space First Born are also good.  First Born is chiefly designed as a solo experience but can be played with 2.  Core Space is designed for 2 but can easily be played solo.  Tonnes of replayability and lots of expansions available.  Set up and take-down can be a chore though.



BanzaiCat

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Reply #7 on: June 08, 2024, 01:45:50 PM
Echoing SDR's thoughts on both Fallout and TM. I owned both, but sold them. TM is a lot of fun but it's kind of fiddly and takes a bit of a learning curve to get into. Fallout, I just was never really taken in by. And I LOVE the Fallout computer games, especially 3 and New Vegas.

I've recommended SpaceCorp before, and would do so wholeheartedly here again. I have an AAR series here on this site - search for "SpaceCorps The AAR" and it should pop up with the index. It should hopefully give you a decent insight into how the solo game works. I imagine it would be equally fun with others, too.

There's an expansion for it called Ventures, which I haven't tried yet, though I do own it so I'll get to it eventually.

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JudgeDredd

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Reply #8 on: June 08, 2024, 05:11:01 PM
I can't find that in the forums.

How does it play solo?

neach-gleidhidh na h-Alba


BanzaiCat

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Reply #9 on: June 08, 2024, 09:56:22 PM
Here you go!

https://www.armchairdragoons.com/articles/aars/spacecorp-2025-2300-ad-the-aar-index/

The solo 'bot' is driven by actions taken via cards you reveal. It has an advantage in that it can pretty much go anywhere on the board, whereas you have to work to build your infrastructure and your reach within any of the three maps. There are three Eras - can't recall their names offhand - but the first deals with the push to the Asteroid Belt, the second is a push to the Oort Cloud I believe (the edges of our solar system), and the third deals with interstellar space.

It has interesting twists in the forms of exploration that can reveal things along the way, which drives a narrative. While the bot/AI has an 'unfair' advantage, it's just meant to push you to move and build as best you can. There are big rewards for doing certain firsts (e.g., being the first to land on Mars, I think is one). It's challenging but not oppressingly so.

I've played it with another player as well. It is much more balanced that way, of course - you could technically play it multihanded if you wanted to, as well. However, there are certain 'take that' mechanisms where the bot/AI will grab cards you were eyeing (you'll see, reading a bit of my AAR), but again, that's more to keep you guessing and thinking of how you can get where you need to go, as quickly and efficiently as possible. I love the system, either way.
« Last Edit: June 08, 2024, 09:58:49 PM by BanzaiCat »

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Arctic Blast

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Reply #10 on: June 08, 2024, 11:30:17 PM
Honestly - no idea.

Solo or two player that can be fairly easily solo (no hidden stuff) and replayability are the only things I'm sure about. Card based would be a +

So I was looking at Terraforming Mars for the "civilisation" thing. Fallout for the combat. I guess either of those themes...space exploration and/or combat/distopia.

Honestly, outside of solo, good replayability and a plus for card driven, I don't really have any pull in any one direction.

Also - where did you spring from?

I have made my 'glorious' return.  ;D

There's a game called Empires of the Void II that might make sense. https://boardgamegeek.com/boardgame/218509/empires-of-the-void-ii   I've never played it, but it looks like you're exploring a chunk of galaxy with unique worlds and alien races. Also, Xia : Legends of a Drift System is pretty good, though it can be pricy. https://boardgamegeek.com/boardgame/82222/xia-legends-of-a-drift-system   You can take on missions, do cargo runs, engage in piracy, go after pirates for bounties, accidentally warp into a sun - all sorts of fun stuff.



JudgeDredd

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Reply #11 on: June 09, 2024, 10:13:04 AM
Xia is expensive for as punt on something I might not like. It does sound cool...but  I don't know.

I'll think about it.

Thanks for the links BC - I searched the forum - I didn't know they were on the front page!

neach-gleidhidh na h-Alba


JudgeDredd

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Reply #12 on: June 14, 2024, 02:14:09 PM
What about The Elder Scrolls V:Skyrim The Adventure Game? Any good?

I's expensive but it's true solo (or co-op...which can be played solo).

I think that's the kind of game I'd like to investigate...an adventure/combat/rpg style.

I also had a look at 7th Continent which looked very interesting.

neach-gleidhidh na h-Alba


BanzaiCat

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Reply #13 on: June 14, 2024, 04:21:41 PM
I had the all in on Skyrim, but I sold it before I tried it. It was part of the culling I had a few months ago - the thing took up a LOT of space. If you're just going for the base game it'll probably be much more manageable.

It's pretty standard adventure fare - building characters, exploring, that sort of thing. I'm betting SDR or AB probably have played it a lot though. ;D

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Silent Disapproval Robot

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Reply #14 on: June 14, 2024, 04:49:32 PM
Not me.  Covid lockdowns killed off my gaming groups and they've never really recovered.  I think the only new game in this genre I've tried is ISS Vanguard.