Armchair Dragoons Forums
Other Gaming => RPGs & Adventure Gaming => Topic started by: thecommandtent on April 30, 2021, 10:59:29 AM
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Anyone have any experience or thoughts on the Ironsworn (https://www.ironswornrpg.com/) system?
I saw they recently launched a kickstarter for their SciFi version called Starforged (https://www.kickstarter.com/projects/shawntomkin/ironsworn-starforged) It looks interesting, especially the solo mechanic but I have no real frame of reference to make an informed decision on their games.
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Anyone have any experience or thoughts on the Ironsworn (https://www.ironswornrpg.com/) system?
I saw they recently launched a kickstarter for their SciFi version called Starforged (https://www.kickstarter.com/projects/shawntomkin/ironsworn-starforged) It looks interesting, especially the solo mechanic but I have no real frame of reference to make an informed decision on their games.
I was going to look it up and see what the hubbub was about, and... well... :whistle:
(guess I got some reading to do)
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Anyone have any experience or thoughts on the Ironsworn (https://www.ironswornrpg.com/) system?
I saw they recently launched a kickstarter for their SciFi version called Starforged (https://www.kickstarter.com/projects/shawntomkin/ironsworn-starforged) It looks interesting, especially the solo mechanic but I have no real frame of reference to make an informed decision on their games.
I was going to look it up and see what the hubbub was about, and... well... :whistle:
(guess I got some reading to do)
;D
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Yeah, also went and ordered the hardcover from dtrpg. You owe me $30
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Yeah, also went and ordered the hardcover from dtrpg. You owe me $30
>:D
Still my original question remains, now that you are double owner and have had a least 2 hours to read it. :2funny:
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Still my original question remains, now that you are double owner and have had a least 2 hours to read it. :2funny:
Apocalypse engine with some slight mods. I like the variable success criteria, but I wonder if this doesn't involve a lot more die rolls than needed for the usual Apocalypse engine resolution mechanics.
Will have to play around with it a little more to know for sure.
The "moves" style of play in Apocalypse engine games throws some people for a loop, but it's not a bad way to keep actions categorized. The nomenclature can get a little silly sometimes though.