Recent Posts

1
Intel Dump / Re: Whats on Your Table?
« Last post by judgedredd on Today at 04:27:58 AM »
Ok...I'm not 100% with the rules...probably not even 50% - but I've setup the first scenario with my best understanding.

It's Welcome to Braunschweig. Not alot to do in terms of commands in this one. The Russians are launching an attack and the allies have to hold and inflict some pain.

To that end, most of the soviet units are in MASL posture (march assault) which provides a decent movement rate and attacking ability. Assuming they have movement points left they can attack - 3 MPs left allows them to perform a Hasty Assault and 6 MPs left allows a Prepared Assault. I think I put their artillery in Close Support - again for movement and attack capabilities

For NATO, there are two units in SCR posture (screening). This allows them to create a ZoC 2 hexes from it's hex which slows down advancing units and allows those units to retreat before combat...all handy for lightly armoured recce units. The rest of the hardware is back at Braunschweig waiting for the onslaught. They are Rigid Defence giving good defensive bonuses  - though it does mean it's not allowed to retreat after combat and simply soaks up the punishment. Their artillery is in S&S (shoot & scoot) allowinf support but the ability to bug out if required.

This is a pretty heavy game. As I said, I don't have a full understanding of the rules - particularly the command structure and attachments etc - but I'm looking forward to my first foray into it - and I'll learn as I go. There's nothing really helpful in the way of videos or AARs out there - so I'm pretty much on my own with the help of Fabrizio who is very active on the BGG forums.

I'm toying with the idea of doing a quick AAR as I'm going pretty slow with this anyway - but not committed as yet

So here's the overall area with a close up of the units and AoO.
2
4X Gaming / Re: Galactic Civilizations IV
« Last post by Anguille on Today at 04:23:45 AM »
Not sure if have a computer that can run it, though.

That is the question, yes.  Hopefully I'll have a new rig by the time it's out of EA and is a full release.
Wonder how management of planets will remain. Looks very much like CK in space with lots of management of the staff and citizens. Could be awesome despite the lack of space battles.

Don't have the time but wonder if i should be part of the alpha in order to give feedback.
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4X Gaming / Re: Galactic Civilizations IV
« Last post by Martok on Today at 03:51:53 AM »
Not sure if have a computer that can run it, though.

That is the question, yes.  Hopefully I'll have a new rig by the time it's out of EA and is a full release. 


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4X Gaming / Re: Galactic Civilizations IV
« Last post by Anguille on Today at 02:14:07 AM »
Looks like a very different take from the previous games and very innovative. I like it.

Not sure if have a computer that can run it, though.
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4X Gaming / Galactic Civilizations IV
« Last post by Martok on Today at 01:32:11 AM »
Website


FAQ


Dev journal #1







I'm really digging Stardock's approach to this one, especially in comparison to the previous games in the series.  The franchise has long needed innovation over iteration for years now, and it looks like it's finally getting it. 

My only real gripe at this point is that GalCiv4 still isn't going to be tactical combat.  :(  Not that it will ultimately keep me from purchasing the game, but I very much doubt I'll be picking it up at release (and I certainly won't be paying to get into the Early-Access version coming in the next month or two). 


Still, there's a lot to like here:  a new model for drastically reducing colony micromanagement, a greater focus on characters (which ties into the aforementioned micromanagement system), lore-based missions and event-chains), plus a revamped & deeper ideology system (which can affect the types of events you get, along with what technologies become available to you for research)...and those are just the things I can think off the top of my head.  Oh yeah -- and epic, stupidly-ginormous maps, using a new "star sector" system.  :) 

If these features work even half as well as advertised, GC4 should be a pretty damn good game.  I'm trying to resist the hype, but man it's difficult... 


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Family & All Other Gaming / Re: Solosaurus Podcast!
« Last post by bob48 on Yesterday at 05:45:58 PM »
 :bigthumb:
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Family & All Other Gaming / Re: Solosaurus Podcast!
« Last post by BanzaiCat on Yesterday at 04:58:01 PM »
Solosaurus Shores of Tripoli Giveaway!

I've been pretty lax about posting new episodes over here. But if you're following the show and are interested, we're giving away a FREE copy of The Shores of Tripoli, from Fort Circle Games (and reviewed here on Armchair Dragoons by our very own Brant!)...a NEW and IN SHRINK copy (Fort Circle Games accidentally sent me two copies instead of one for my side of the review). Stone Valley Games, our sponsor, will be handling shipping to ANYWHERE IN THE WORLD, not just the U.S. - so don't let you not living in the States impact your participation!

Here's the link to the contest. Note that it will expire in a few weeks.

https://www.stonevalleygames.com/shores/

And here's the latest episodes from Solosaurus that I've missed out on posting here.







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Intel Dump / Re: Whats on Your Table?
« Last post by bob48 on Yesterday at 04:18:14 PM »
That sounds interesting, let us know how it works out  :bigthumb:
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Intel Dump / Re: Whats on Your Table?
« Last post by Undercovergeek on Yesterday at 03:23:58 PM »
Excellent, 'geek - you have much gaming to catch up on. Did you add much to your Bolt Action collection?

Nerd club 1 shut down just before first lockdown and I thought that would be it for my social gaming and sold everything

Then a fellow homeless gamer told me about the new club which is a proper gaming centre and after a few games there it became new gaming place - however I was troopless and he’d sold all his because he was a self employed plasterer and needed the cash thru lockdown - so we looked for smaller skirmish games which are the two we play now

However, the makers of test of honour are currently play testing and showing off a very small skirmish game called 0 200 hours - a game of night raids focused on small arms commando raids fictional and real - inspiration from Hollywood including Kelly’s heroes and the guns of navarrone and the pc game commandos has already been put forward - very excited about this
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Intel Dump / Re: Whats on Your Table?
« Last post by bbmike on Yesterday at 03:20:56 PM »
I need those connections to get me their Pacific game.  :whistle: