You can make a good board game from a PC game and vice-versa, but the translation must acknowledged what makes its inspiration special, especially if you've got forms like these that are so radically different.
My interest in the PC port of "Gloomhaven" is nigh zero.
Playing Tiller's Squad Battles makes me realize that much of what draws us to WWII tactical games is actually a nigh-masochistic love of overhead.
And I am fairly confident I would prefer "Wolfpack" to "U-Boot".
Oh, and no game can be thought good in the modern era unless it has AWL TEH PEECEZ and costs at least $200 (+shipping).