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Origins Game Fair 2024 – featuring the Wargame HQ with the Armchair Dragoons – will be held 19-23 June, 2024 ~~ More Info here

Author Topic: Khe Sahn '68: Solitaire Game by DG  (Read 11062 times)

BanzaiCat

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on: May 05, 2019, 03:10:20 PM
Picked this up for a song recently. Fun little solo game where you control the US/ARVN side and the system controls the Reds.

The goal is to hang on to the The Say Fire Base, Lang Be, and the Rock Quarry, at minimum. Other minor VP bonuses are given for occupying other spaces.

This pic is from my first game; it was quite the slaughter as many Red units fell to Marine guns and air strikes. I'd built up the Rick Quarry after the Commies overran Hill 861, and barely won a massive fight there. Tons of dead Red units but the system constantly brings them back into the game, in drive and drabs.

It's a balancing act, as the cards you choose to play are balanced by a game turn cost. Initially, the Game Turn marker starts in the 9 space, and the card you choose to play has an intrinsic game turn cost, reducing the number of turns. The Commies can sweep through and mess up plans easily, though. It's a nice, light, solo game.


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bob48

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Reply #1 on: May 05, 2019, 03:50:40 PM
Didn't the NVA use a few PT-76's in that battle / siege?

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BanzaiCat

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Reply #2 on: May 05, 2019, 04:50:40 PM
Not sure, but I'd hazard to guess yes. The NVA has an armored unit in this game.

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bbmike

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Reply #3 on: May 05, 2019, 06:45:51 PM
[BobNewhartVoice]
And did the uh...did the uh...AVRN side have...uh...have zombie units?
[/BobNewhartVoice]

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mirth

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Reply #4 on: May 05, 2019, 06:51:56 PM
I am shocked. SHOCKED! That you bought another game. :o

Being able to Google shit better than your clients is a legit career skill.


BanzaiCat

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Reply #5 on: May 05, 2019, 07:37:07 PM
And I am shocked. SHOCKED that you're giving me shit for buying games.

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