Armchair Dragoons Forums

News:

  • The ACDC returns in 2025!  17-19 January 2025 we'll gather online for a variety of games and chats all weekend long
  • The 2024 Armchair Dragoons Fall Assembly will be held 11-13 October 2024 at The Gamer's Armory in Cary, NC (outside of Raleigh)

News

The 2024 Armchair Dragoons Fall Assembly will be held 11-13 October 2024 at The Gamer's Armory in Cary, NC (outside of Raleigh)

Author Topic: Bolt Action  (Read 10541 times)

bayonetbrant

  • Arrogance Mitigator & Event "Organizer"
  • Administrator
  • Staff Sergeant
  • *
  • Posts: 16176
  • Going mad, but at least going somewhere
    • Six Degrees of Radio
Reply #15 on: July 21, 2023, 08:32:15 AM
nice!

=+=+=+=+=+=+=+=+=+=+=+=+=+=++

Random acts of genius and other inspirations of applied violence.
-~-~-~-~-~-~-~-~
Six Degrees of Radio for songs you should know by artists you should love


Silent Disapproval Robot

  • Lancer
  • *
  • Posts: 956
Reply #16 on: August 06, 2023, 12:37:44 AM
I took part in a local Bolt Action tournament today.  There were 12 players.  Each player assembled their own force of 1000 points limited to generic reinforced platoons.  We fought 3 battles over the course of a long day.

I took in my Canadians (because that's all I've got painted so far.  Just started to work on the Italians because....reasons?)  There was a DAK team, a German Channel Islands garrison team with a captured Char Bis flamethrower tank, Soviet assault engineer team, Finnish Sisu ski troops, British airborne, American airbourne, American infantry, combined Sikh-Maori Brit force, grab bag Brits (Cromwell, SAS, assault engineers, etc) and a few I can't remember.

Some very nice paint jobs (and some unfinished ones too).  I came 2nd for best painted army and 4th place overall with 2 wins and a loss.  Fun day but loooonnngggg.....I don't think I've got the staying power to play more than 2 games these days.  I was pretty done in by game 3. 





Silent Disapproval Robot

  • Lancer
  • *
  • Posts: 956
Reply #17 on: August 06, 2023, 12:39:12 AM
more pics



Silent Disapproval Robot

  • Lancer
  • *
  • Posts: 956
Reply #18 on: August 06, 2023, 12:40:29 AM
and more



Undercovergeek

  • Sergeant
  • ***
  • Posts: 2179
Reply #19 on: August 06, 2023, 02:39:06 AM
Excellent stuff

I’m like you - 2 games is enough especially if they’re intense

All the tourneys at my old club were 3 games and then 3 the day after - couldn’t do it



bob48

  • Smeghead.
  • Warrant Officer
  • Lead Sergeant
  • *
  • Posts: 12342
Reply #20 on: August 06, 2023, 05:38:07 AM
Looks great  :bigthumb:

“O Lord God, let me not be disgraced in my old days.”

'We few, we happy few, we band of brothers'


Silent Disapproval Robot

  • Lancer
  • *
  • Posts: 956
Reply #21 on: October 08, 2024, 08:21:30 PM
Now that 3d edition is out, the local BA Group is quite energized and has started a month long ladder tournament using the new rules.

Personally, I prefer thematic play to competitive as I like to explore recreations of historical events to the sweaty "gotta win!  Follow the meta" vibe present in competitive play.  Having said that, I decided to participate because I figured, with a brand new ruleset, there'd be no meta yet. (Turns out I was wrong.  Partisans are already the flavour of the month and 1/3rd of our 36 players are running them).

I haven't bought the 3rd ed rules yet, so I went in relying on others to walk me through them.

Gotta say, so far, I'm not a fan of most of the changes.  Some of the new armour rules add a bit more chrome, but it doesn't solve the problem of heavy tanks feeling very underwhelming.  Each match only lasts 6 rounds.  Heavy tanks are slow, only fire once per turn and only get a single d6 for the main gun as opposed to the bucket of dice that MGs and 20mm ACs get so in most matches, they'll likely get 3-4 shots off max.  With only a single d6, hits are far too swing and luck based.

Anyway, I'm really not a fan of the weaker pinning rules, the faster rallies, and the switch to the roll-for-save system for infantry now.  This feels like a clone of 40K now  (1940K?) and I find all the extra dice rolling now required actually slows play down, not speeds it up.   Roll a bucket of dice to hit.  Roll a second bucket for effect.  Wait for rhe other player to roll a bucket of dice for saves.  It feels like a lot of pointless busy work that slows down the pace.

Speaking of pace  the new force building system uses 1250 pts instead of 1000 as the standard and we're finding the average number of activation dice is about 14-16 per side now.  That really makes the turn times kinda drag, imo.  Our first 3 matches all took about 3-4 hours each.

I think I'll avoid 3rd ed and stick with 2nd or just do Chain of Command instead