The ACDC returns in 2025! 17-19 January 2025 we'll gather online for a variety of games and chats all weekend long
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The Modern World / Re: Frank Chadwick's ETO
« Last post by bayonetbrant on Today at 10:38:08 PM »or go buy the giant footlocker from Grognard Sims
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4X Gaming / Re: Galactic Ruler
« Last post by Martok on Today at 10:09:37 PM »So earlier this year, Battlegoat released a new version of the game:
https://store.steampowered.com/app/2338470/Galactic_Ruler_Enlightenment/
Apparently I grabbed it at some point, though I don't remember doing so. While I've only played around with it a little so far, I get the sense the game might be both deeper and more complex than it first appears to be. I admit to being intrigued.
Unfortunately, the game is also held back by being less than intuitive to play, including a UI/UX that isn't always the most helpful. I suspect those familiar with the developer's Supreme Ruler series would have less difficulty, but newcomers would almost certainly struggle.
It's frustrating: I can definitely see (at least some of) the game's potential, but the steep learning curve is definitely going to keep a lot of folks from wanting to try it. Perhaps Battlegoat is fine with that -- I can understand not wanting to "dumb down" their games -- but I feel like there's probably a middle ground somewhere, where better controls and/or UI could make GR notably easier to get into.
https://store.steampowered.com/app/2338470/Galactic_Ruler_Enlightenment/
Apparently I grabbed it at some point, though I don't remember doing so. While I've only played around with it a little so far, I get the sense the game might be both deeper and more complex than it first appears to be. I admit to being intrigued.
Unfortunately, the game is also held back by being less than intuitive to play, including a UI/UX that isn't always the most helpful. I suspect those familiar with the developer's Supreme Ruler series would have less difficulty, but newcomers would almost certainly struggle.
It's frustrating: I can definitely see (at least some of) the game's potential, but the steep learning curve is definitely going to keep a lot of folks from wanting to try it. Perhaps Battlegoat is fine with that -- I can understand not wanting to "dumb down" their games -- but I feel like there's probably a middle ground somewhere, where better controls and/or UI could make GR notably easier to get into.
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The Modern World / Frank Chadwick's ETO
« Last post by besilarius on Today at 09:29:23 PM »Imagine, if you will, a vast board wargame project. One of the industry’s finest, most experienced design and development teams is working with the premier wargame publisher to bring to your game table all of World War II in Europe at Corps level, 30 miles per map hex, with weekly game turns. The original components for its multi-volume publication, however, will be consolidated. That is, instead of multiple volumes released to form the complete series, there will be one “treasure chest” box game published containing everything. In a single boxed game release, players will have it all, presenting aggregate savings in release time, overlap/component duplication costs, and, most importantly, shipping costs. Fiction becoming fact as we enter the GMT Zone.”
https://www.watchword.biz/post/eto-september-24-project-update
https://www.watchword.biz/post/eto-september-24-project-update
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Intel Dump / Re: Undercovers wishlist and updates
« Last post by Gusington on Today at 08:06:21 PM »Thanks Geek and BH. I'll let my copy simmer a few more months before going in.
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4X Gaming / Kingdom, Dungeon, and Hero
« Last post by Martok on Today at 07:44:19 PM »(This is the same guy behind Warplan: Pacific, by the way. So he has a pretty solid rep already.)
This one is high up on my wishlist. It's essentially a low-fantasy, grand-strategy wargame of moderate complexity. It's been compared to Shadow Empire, albeit much less daunting (and of course it's a fantasy, not sci-fi, setting). Curious if anyone else has checked it out (there is a demo available).
https://store.steampowered.com/app/2572400/Kingdom_Dungeon_and_Hero/
Pretty much the only reason I haven't already picked it up yet is I'm waiting until I'm working again first. In addition, the developer is currently working on adding a random map generator (he's calling it the "Warlords" scenario), which should greatly increase the game's replayability.
This one is high up on my wishlist. It's essentially a low-fantasy, grand-strategy wargame of moderate complexity. It's been compared to Shadow Empire, albeit much less daunting (and of course it's a fantasy, not sci-fi, setting). Curious if anyone else has checked it out (there is a demo available).
https://store.steampowered.com/app/2572400/Kingdom_Dungeon_and_Hero/
Pretty much the only reason I haven't already picked it up yet is I'm waiting until I'm working again first. In addition, the developer is currently working on adding a random map generator (he's calling it the "Warlords" scenario), which should greatly increase the game's replayability.
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RPGs & Adventure Gaming / Re: Moria – Through the Doors of Durin (expansion for The One Ring RPG)
« Last post by Martok on Today at 05:56:54 PM »For sure.
Even without having done a deep-dive into the new material yet, I gotta give kudos to whoever was doing the research, writing, and even artwork -- both on the Moria expansion and the original/main sourcebook(s). They've done an excellent job of atmosphere & immersion, and (at least with the original sourcebook) made players feel like they're really in the world.
Even without having done a deep-dive into the new material yet, I gotta give kudos to whoever was doing the research, writing, and even artwork -- both on the Moria expansion and the original/main sourcebook(s). They've done an excellent job of atmosphere & immersion, and (at least with the original sourcebook) made players feel like they're really in the world.
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4X Gaming / Re: Stellaris - the board game! - coming soon from Academy Games
« Last post by Martok on Today at 05:44:37 PM »Appropriate, though I doubt that's sarcastic enough at this point.
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Intel Dump / Re: Undercovers wishlist and updates
« Last post by Martok on Today at 05:43:29 PM »Forgot the update!!
I played almost 27 hours straight on release - it has its oddities but beyond that it’s a great atmospheric village builder - after that 27 hours I decided to wait for a few fixes - in particular the way the markets work and supply houses - and then aurora 4x and xcom 2 long war 2 happened - I’ve seen a few updates go past - I’m hoping it will once again be a hidden gem when the backlog merry go round starts again
Thanks, 'geek.
I keep going back & forth on Manor Lords. I've come close to pulling the trigger a few times, but always end up holding off. When I consider that it's still in Early Access, combined with the absurd backlog of games I already have on my plate, I feel like I may as well wait.
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