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Author Topic: Car Wars 6e -- I Just Dunno  (Read 12935 times)

panzerde

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Reply #15 on: December 07, 2019, 05:13:33 PM
Just buy a copy of Battle Cattle. It's like Car Wars with weaponized bovines. I am not a fan of the over simplification (dumbing down) of gaming in general over the years. Sad state of affairs.  :tickedoff:

Screw ‘me. Let’s meet at Mr. Donut and play some Ogre.

I actually don't really like games.

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Cyrano

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Reply #16 on: December 07, 2019, 07:15:35 PM
Just buy a copy of Battle Cattle. It's like Car Wars with weaponized bovines. I am not a fan of the over simplification (dumbing down) of gaming in general over the years. Sad state of affairs.  :tickedoff:

Screw ‘me. Let’s meet at Mr. Donut and play some Ogre.

That TOO was an excellent re-boot.

If I wound up rage purchasing it from Amazon rather than the dingbats at SJG.

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Cyrano

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Reply #17 on: December 07, 2019, 07:16:43 PM
I bought Gaslands, tried it, hated it.  Rollng dice to shift gears?  No thanks.  Having said that, I don't care for the direction they took 6e Car Wars.  Looks to me like they oversimplified it and copied way too much from Gaslands while throwing out way too much that was Car Wars.  I might pick up the minis and maps and use them with the original rules.

And only now days later does it dawn on me how easy it would be to create a 1/64 scale CW mod in TTS.

The cars are certainly already there as is the turning key...

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Barthheart

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Reply #18 on: December 07, 2019, 07:18:16 PM
I bought Gaslands, tried it, hated it.  Rollng dice to shift gears?  No thanks.  Having said that, I don't care for the direction they took 6e Car Wars.  Looks to me like they oversimplified it and copied way too much from Gaslands while throwing out way too much that was Car Wars.  I might pick up the minis and maps and use them with the original rules.

And only now days later does it dawn on me how easy it would be to create a 1/64 scale CW mod in TTS.

The cars are certainly already there as is the turning key...

 :time:

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Cyrano

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Reply #19 on: December 07, 2019, 07:21:09 PM
I bought Gaslands, tried it, hated it.  Rollng dice to shift gears?  No thanks.  Having said that, I don't care for the direction they took 6e Car Wars.  Looks to me like they oversimplified it and copied way too much from Gaslands while throwing out way too much that was Car Wars.  I might pick up the minis and maps and use them with the original rules.

And only now days later does it dawn on me how easy it would be to create a 1/64 scale CW mod in TTS.

The cars are certainly already there as is the turning key...

 :time:

I didn't say I wanted to do it TONIGHT.

But I may have to offer it as a protest when 6e funds.


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Arctic Blast

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Reply #20 on: December 13, 2019, 01:04:19 PM
Just buy a copy of Battle Cattle. It's like Car Wars with weaponized bovines. I am not a fan of the over simplification (dumbing down) of gaming in general over the years. Sad state of affairs.  :tickedoff:

Oh my God, this is an actual thing! AND IT'S AMAZING!




bayonetbrant

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Reply #22 on: December 13, 2019, 02:35:16 PM
Just buy a copy of Battle Cattle. It's like Car Wars with weaponized bovines. I am not a fan of the over simplification (dumbing down) of gaming in general over the years. Sad state of affairs.  :tickedoff:

Oh my God, this is an actual thing! AND IT'S AMAZING!




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bob48

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Reply #23 on: December 13, 2019, 02:55:47 PM
At least when it comes to weapons up-grades, they're easy to beef up...................or so I've herd.

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bayonetbrant

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Reply #24 on: July 23, 2024, 12:23:59 PM

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Silent Disapproval Robot

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Reply #25 on: July 23, 2024, 02:59:55 PM
I ended up going all in on the 6e Kickstarter.   It's far too pricey for what it offers.  I think they looked at the success of Gaslands and tried to emulate that.  By doing so, they stripped out much of the stuff that made Car Wars fun and turned it from a somewhat crunchy game of maneuver into a dice chucker.

Getting rid of the phased movement and changing it to an IGOUGO system was a terrible idea.  Not only does it give the first player a chance to alpha strike subsequent players before they even get a chance to move, it also makes the downtime between player activations far too long.  Roll-overs are gone.  Targeting modifiers based on relative speed are gone.  Individual tire damage is gone.  Special moves like bootlegger turns are gone.

Also, the rules are very, very basic and they only cover a small sliver of what needs to be in the game.  There's nothing for trucks, motorcycles, jumps, pedestrians, etc and rules for things like cover, barricades, collisions, are very limited and somewhat simplistic.

Real missed opportunity, IMO.  If you're willing to track down 3rd party STL files and do some painting and building, I think Gaslands is the better bet at this point.  There's far more available out there.  If you just want everything in one package, I'd say go for an earlier iteration of the game.  There's not a lot offered in the boxed set of 6e.  You're limited to 4 cars max.  You still need to paint the minis and, due to their large size, the maps tend to feel very cramped and it just turns into a close range brawl within one or two turns, every time.