I’m grateful to Jim Dietz and the Dietz Foundation for the chance to offer my first (hopefully not last!) entry into to the world of commercial #wargaming. #Maneuver Warfare is a game that takes the mantra of “war is a clash of wills” literally, with the “will” of both sides represented as cards that are used both as currency for game action and achieving victory conditions. Players build their military task force with conventional air, land, and naval units, as well as supporting enablers and space and information capabilities. A semi-randomized terrain set-up creates the battlefield, and then players get into the action of trying to destroy, subvert, and otherwise degrade their opponent’s will until there’s nothing left.
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