Notable fixes and additions Added difficulty levels normal and hard to From the Ashes campaign Added the ability to control the hostiles in battle when your opponent attacks them in multiplayer as an experimental feature. Added Chinese (Traditional) as a choosable language Added Korean as a choosable language in optionsSimultaneous Turns in multiplayer as an experimental feature All humans play at the same time and the AI players each have their own turn after the humans are done If one player enters battle, the other non-battling players will not be able to move or interact until the battle is over (this is because of a technical limitation that we want to remove in the future). However, the “locked” players can still purchase buildings, buy troops etcNew map settings when setting up a game Force quick battles (disables manual battles) - Always or against neutral team only Disable random events
'Do you dare to challenge nerds of this level?Mwhahaha