Armchair Dragoons Forums

Wargaming => The Modern World => Topic started by: BanzaiCat on January 15, 2020, 03:26:54 PM

Title: Labyrinth: The War on Terror Going Digital
Post by: BanzaiCat on January 15, 2020, 03:26:54 PM
Just got an interesting email from GMT Games:

Quote
Here’s some great news from our friends at Playdek that we know a lot of you have been waiting for. The digital version of Volko Ruhnke's Labyrinth: The War on Terror, 2001-? will be coming to Steam Early Access on February 27th! Check the information below for more details and a three minute interview with Labyrinth designer Volko Ruhnke.



https://www.playdekgames.com/?utm_source=GMT+Games&utm_campaign=b412aab6a8-EMAIL_CAMPAIGN_2020_01_15_07_28&utm_medium=email&utm_term=0_a53b26436f-b412aab6a8-44642797
Title: Re: Labyrinth: The War on Terror Going Digital
Post by: JasonPratt on January 17, 2020, 11:51:36 AM
 :o :o :o

Lab beats Lake to release??! -- not that I'm complaining, just a little surprised!
Title: Re: Labyrinth: The War on Terror Going Digital
Post by: bayonetbrant on January 17, 2020, 12:11:53 PM
:o :o :o

Lab beats Lake to release??! -- not that I'm complaining, just a little surprised!


only have to write 2 AIs vs 4 AIs


That said, the bot cards already exist, so scripting the AI shouldn't be that hard for those games.
Title: Re: Labyrinth: The War on Terror Going Digital
Post by: JasonPratt on January 18, 2020, 07:36:40 PM
Exactly!

Though I didn't realize Lab only had two players... oh, wait, I'm thinking of A Distant Plain, that's the COIN version. Lab is based on the TwiStrug engine, so it makes perfect sense that they'd adapt that first. Or next, rather.  :bigthumb: