There is likely a good game about colonialism somewhere out there, perhaps in the future.
It is to be stipulated that "1500" was never it. I thought as much from its inception.
The theming issue could have been managed in a sentence rather than in a poorly-constructed, tendentious, and comically self-righteous lecture. Borrowing from an old Conan O'Brien line, "good, good, I am glad we still live in a country where we boo Hitler."
The game would and should have come crashing down on its own merits.