Yes.
I've seen some info on it. I gather it's fairly complicated, lots of counters and there's an air system that could be a game in it's own right. But It's just - I have a real interest in battles of overwhelming odds and victory being snatched from certain defeat...and I have nothing that represents the Yom Kippur conflict.
I do feel it might be too big for me but like I said I'm just interested in other people's thoughts.
I have it and have played the Syrian front. (It's two maps, one for each theater--with a different scale for the Sinai map.) It's not particularly complicated.
The air system is pretty straightforward too--it reminds me of GDW's Third World War series and is definitely simpler than the GMT Next War system's Advanced Rules air rules.
The most complicated part of the system is the command rules (basically the Arab armies need to stay bunched up) and the bridging rules over the Suez Canal and anti-tank ditches. But those rules are deservedly complex, because the military problem of moving large numbers of vehicles across these obstacles is complex.
The rules do have a lot of errata, and setup is a bear unless you download the player aids off of BGG.
I recommend the game if you are interested in the war.