https://warontherocks.com/2019/01/welcome-to-fight-club-wargaming-the-future/The U.S. Marine Corps, in partnership with a network that includes the U.S. Army and multiple agencies in the Department of Defense, has created a place where top officers go to fight each other and test how emerging technologies alter warfighting. There are winners. There are losers. Most importantly, this initiative, dubbed “Fight Club,” allows participants to talk openly and improvise, identify new concepts and capability requirements, and hone their operational judgment.
Since 2015, the U.S. Marine Corps University, Marine Corps Warfighting Lab, U.S. Army Future Studies Group, and 75th Innovation Command, as part of the new Army Futures Command, have used this Fight Club to explore the changing character of war. The results are clear: Iron sharpens iron. Wargaming provides a competitive forum to test key assumptions and identify critical vulnerabilities and opportunities. Simulating mobilization planning, multi-domain operations, and the strategic risk of inadvertent escalation helps military professionals become better warfighters and understand modern capabilities and operational art.
Amplifying Sebastian Bae’s call to let military professionals compete and Clayton Schuety and Lucas Will’s use of games to explore new concepts, I contend that the U.S. military should expand its investment in wargames. Specifically, the military should invest in games that help define the future force in terms of new equipment and concepts to educate professionals about challenges in modern warfare . These wargames should create a nexus between professional military education and military modernization activities that fosters a culture of competitive learning, creativity, and prudent risk-taking. To explore this proposal, this article will establish what has been done, and more importantly, what can still be done with minimal investment to create a new class of wargames in the U.S. military.
Much, much more at the link. This is a pretty great read