The social was ok, although awkward at one point. It was mainly attended by people in the community who know eachother fairly well, some are "names" in the professional wargaming community and others were newcomers like myself. Mostly just those friends visiting and catching up. I find these a little hard to attend, being introverted and new makes it easy to spectate. Fortunately, the live Connections UK event I attended last year began to play out the same way, until one of the attendees approached and broke the ice. Led to a fantastic discussion with some other attendees and set a great tone. But again, that's me.
Adding some additional context for the tweet that Brant posted, the awkward bit was when one attendee at last night's social began to recount a war story about a previous game. A "video" was used to set the scene about Brazil and the speaker admitted he'd not known that the video depicted women during Carnival and the attire that Brazilian women might wear during that event. The speaker recounted that a game participant raised concern that video was unfortunate or inappropriate (I'm being delicate). If the conversation had stopped there as an example of some of the challenges of impromptu use of the internets during a game, then that would be one thing. But the discussion in the voice track continued to focus on other areas of Brazilian culture and women's attire (still being delicate).
The online chat had a few people really start to pipe up and encourage the conversation to move on, describing the content as inappropriate. I don't think the speaker or others were really following the chat. One chat participants flagged for the only (apparently) woman in the session to speak up...which led her to ask of this participant why she as the only woman should be the one to speak up. Ultimately, the discussion moved along. I punched out for dinner a short while later.