Honestly, the writing problems I have with the game so far relate much more to their attempt to jam a lot of "hipness" into too small a space.
I know a fair amount of about military communications in the modern era -- not as much as many hereabouts, of course -- and a lot of the chatty stuff going on on a regular basis would not have been tolerated.
There's also a desire to address racial, political, and military issues that's ham-handed and would have required a pretty fundamental re-think of what they were trying to do.
I ignore all that.
In fact, you can turn much of it off.
What I am enjoying is watching the FoW fall away and watching the game think. Haven't yet determined how much of it "works" but it's considering terrain, flanks, LoS, ammo depletion, fuel depletion, morale, and a lot of other stuff.
I, of course, have already contacted the developer to demand a Napoleonic version.