The end.
Extremely satisfied with the game. One good example of functional design aimed at the purpose of the theme without needless complications.
It delivered exactly the operational complications that both sides faced ( with some bits I do not agree with ).
Maybe the only downside, but that is a peeve I always have with any game, is the end result victory points.
I totally recommend the game and more so the magazine article, which is extremely rich in thematic and should set you on a course of discovery.