https://twitter.com/chanceofgaming/status/1280674478872240134
I can do better than that-- David Mitchell in an episode of Peep Show is in a Hobby Shop - he's standing in front of a shelf- and there behind him -with their nice spectral convergence of yellow to orange to red and back again (or is it vice versa) - is a about 5 of these titles.
Mind you I swear the episode where Mitchell's character self-publishes a self help book: Business Secrets of the Pharaohs is also a parody of Business in the Trenches... seems too coincidental..
-Switching Gears: OJsDad and I were talking - and while I was aware that the SPW website was going away soon, I hadn't realised that this had actually happened - which it has now. I had done the official SPW website for several years- and while I saved all of what I had - frankly it wasn't all that great of a site - I wanted to use digital images - as they were going to be clearer than photos and all that - and to that end, I am open to adding this on to a section of hist-sdc.com.
I haven't played the series since about 2008 ... spatial considerations ... I'd done the first few turns of Schlieffen Plan several times- and the entire Liege-Namur area is a bit of an interesting puzzle as it also involves timetables.
I thought the then version of Tannenberg was too scripted and therefore not conducive to replaying.... and was nearly to the point of starting Galicia when I had to pack things up - that one looked like it had a lot of possibilities - but I need to someday get back to that one.
Yes the maps thing has been an issue that I have read about numerous times, but the thing with this series is - effectively aside from some city hexes, effectively all terrain is via hexside. I don't actually know how else you do it - although I imagine there might be a way - at the time these were initially published (late 90's) - it was a time when graphics programs were not like something you just fire up a pc, laptop, or tablet and just go for it. I read a long time ago that Dave said something about Joe Youst- however, I mean if you go back far enough you can read all sorts of interesting things about the series- like the whopper that all of it was done, but just needed money to be published.
Well if that is so, then how is it that several years later (and by this I mean like 2001 - or so - on Consimworld) he's brainstorming techniques for a Panzers in France, and talking about playtesting, and actual development talk? Since that time nothing much changed- there's a WWII folder for the series on CSW- but - I mean, let's be honest, it's under development - maybe. WWI as a series out - well that's an accomplishment to be sure -it is something that Europa never achieved ... so I mean to be fair to Dave - it has been a big project.
Anyways- I might open up an area to this on Scenario Design Center... am happy to work with others who might want that - although as I got some other things in mind, it won't be a personal priority unless I get seriously back into WW I gaming -- who knows... I guess it could happen.