... I thought mr Sabin navigated that topic masterfully and made some salient points.
Such as?
Thanks again!
I don't want to speak for rickbill. I will let them answer what they feel were the salient points. Here are the main points I got from Dr. Sabin's discussion. I'm hope blackndecker, brant, Capn Darwin and whoever else attended will provide their input too.
Just a heads up: I have not been taking close notes as I watch the discussions, so my input may not be the best. With that disclaimer out of the way...
In my opinion, the main points Dr. Sabin made are:
- Don't remove the human element from wargaming.
- Don’t get caught up in huge amounts of data collection
- Don’t get caught up in artificial intelligence, (AI) and machine learning, (ML).
Dr. Sabin proceeded to make his points, (there were 5 points in total), by examining an old wargaming system from WW II and why it was successful, to modern wargaming systems of today with AI and ML and why they are good at modeling some situations and are not good for a lot of other situations.
Dr. Sabin started by describing the successful Western Approaches Tactical Unit, (WATU). Dr. Sabin described how the environment and conditions allowed WATU to be successful. Mainly because all the information they needed was available and could be modeled consistently. He said that many of today's wargames, both in the hobby community and professional world continue to try to follow the older wargaming systems, even though those systems is not appropriate for what is happening today. There are too many variables and unknowns and it is not possible to model all of that based on older systems.
Dr. Sabin briefly discussed how many of today's wargames are not trying to model what is happening today with asymmetrical warfare, or for a lack of a better term, (propaganda just doesn't seem adequate here), what I would call social media warfare and political influence warfare. I immediately thought of all the COIN games and the discussion about whether COIN games are wargames or not. I'm digressing...
Dr. Sabin gave examples of modern events and why they are different and more complicated than WATU's mission. The two I remember best are China's and Russia's influence, both directly and indirectly in the world today.
Enter AI and ML to help deal with all the variables. I am not involved in the defense industry, so I'm not aware of all that is happening regarding AI/ML. I get the very distinct impression after watching some Connections 2020 presentations there is a big push to incorporate AI and ML into wargaming. Colonel Brad Boyd's presentation this morning, (Aug. 13th), brought that point home to me with his mantra of having everything be "AI ready" to capture all the data needed for AI to be successful.
Back to Dr. Sabin’s points showing the pros and cons of AI/ML. In my opinion, Dr. Sabin's talk stressed the weakness of AI, ML and big data in today’s situations. Unfortunately, I did not write down every one of his points as he described them. Here are some of the items I did write down:
- Today's wargame AI might work well for the older WATU system; however, they are not good at today's complicated situations of asymmetrical and cyber warfare/influence
- AI is very rational. This makes it ill equipped to find new and unexpected ways of finding solutions because it lacks ingenuity and has limits
- AI and ML can be useful. AI and ML can not replace the human element of wargaming and should only be used in a supporting and supplemental fashion
Finally, a comment Dr. Sabin made that still resonates with me is, “All models are wrong, but some are useful.”
For those that also watched Dr. Sabin’s keynote, if I’m off base, or I missed an important point, please let me know. I hope this was helpful.