Whilst I like the mechanics, and general gameplay, and in the full knowledge that it is still in early access, I do have a couple of issues with it.
One is that so far, in all my games, I only get the new forest area no matter which of the 3 available directions I choose. The problem here is that the forests are very cluttered with scenery and its not always easy to see the hexes and judge ranges. They are also very dark and not easy to see whats in there. I should add that other people have been complaining about the same issue, so hopefully something will be done in a future fix.
I did a 'thumbs down' review and had a quick, if unhelpful, reply from a dev to the effect that they were 'sorry that the new forest area did not meet my expectations, but they would take my comments into consideration'. Now, that does not really address my complaint since I did not have any expectations about the forest as such.
The other thing is that even and the 'normal' level, it is, for me anyway, far too difficult. I understand the mechanics, but even after 20-30 tries I cannot even finish one single dungeon. usually, by the time you get to the 3rd room, you have almost run out of resources (cards) and open the last door to find 4-6 new enemies.
I accept that I'm not the greatest player in the world, and I may be missing something, but I definitely think that it needs and easier level, especially for the first encounters. I would be interested to know how this experience compares with the board game.
I do like the fact that they say that prior to full release, they will be including all the other elements that feature in the board game, such as the reaming mercenary characters. So far there are six with another eleven to come plus a bunch of other stuff.
So, as of now, I'm a little disappointed, but still hopeful that future fixes / content will improve the game. I certainly think it has the potential to be excellent.