Armchair Dragoons Forums

Other Gaming => RPGs & Adventure Gaming => Topic started by: bayonetbrant on August 12, 2019, 10:57:32 AM

Title: "Naps Don't Heal Stab Wounds"
Post by: bayonetbrant on August 12, 2019, 10:57:32 AM
https://www.escapistmagazine.com/v2/2019/08/11/naps-dont-heal-stab-wounds-how-zweihander-grim-perilous-rpg-distinguishes-itself-from-dd/ (https://www.escapistmagazine.com/v2/2019/08/11/naps-dont-heal-stab-wounds-how-zweihander-grim-perilous-rpg-distinguishes-itself-from-dd/)

A good overview of Zweihander, but it really reads like company-sponsored puff piece with a lot of the comparisons to other games all coming out favorable for ZH.






edit: just looked at the author...  it's the game's designer.  :waiting:
Title: Re: "Naps Don't Heal Stab Wounds"
Post by: bbmike on August 12, 2019, 11:21:54 AM
Probably read that way because Daniel D. Fox (who wrote the article) also designed the game.
Title: Re: "Naps Don't Heal Stab Wounds"
Post by: mirth on August 12, 2019, 11:24:25 AM
Probably read that way because Daniel D. Fox (who wrote the article) also designed the game.

D'oh!
Title: Re: "Naps Don't Heal Stab Wounds"
Post by: mirth on August 12, 2019, 11:27:51 AM
Quote
Common peasant rabble – when gathered into large enough groups – can drag a veteran knight off a steed and beat them to a bloody pulp. Combat is incredibly dangerous and rarely ends without lasting wounds. Monsters aren’t the most dangerous enemy in a grim & perilous world: people are.

So basically it's Real Life: The Game.


I still like a little escapism in my games.
Title: Re: "Naps Don't Heal Stab Wounds"
Post by: bayonetbrant on August 12, 2019, 11:34:32 AM
Probably read that way because Daniel D. Fox (who wrote the article) also designed the game.


yeah, I edited that into my original comment.  I thought the name was a little familiar, but didn't pay much att'n to it at first.
Title: Re: "Naps Don't Heal Stab Wounds"
Post by: Martok on August 12, 2019, 10:08:59 PM
I still like a little escapism in my games.

Same, and likewise with literature.  There's a reason I'll always enjoy Tolkien over Martin's rubbish. 
Title: Re: "Naps Don't Heal Stab Wounds"
Post by: BanzaiCat on August 22, 2019, 01:05:26 PM
I do like in Fallout (3 and New Vegas) where you can sleep for one hour and heal all wounds immediately. Totally unrealistic but it's a balance for harder gameplay should you choose to up the ante there.