Login
Register
Menu
Home
Help
Search
Calendar
News:
Origins Game Fair 2024 – featuring the Wargame HQ with the Armchair Dragoons – will be held 19-23 June, 2024 ~~
More Info here
SAVE THE DATE! The Armchair Dragoons Fall Assembly will be held 11-13 October 2024 in Raleigh/Cary, NC
News
SAVE THE DATE! The Armchair Dragoons Fall Assembly will be held 11-13 October 2024 in Raleigh/Cary, NC
Armchair Dragoons Forums
Wargaming
4X Gaming
Dune: Spice Wars
« previous
next »
Print
Pages:
1
...
3
4
5
Author
Topic: Dune: Spice Wars (Read 18218 times)
Martok
Patreon Supporters
Lance Sergeant
Posts: 6771
Tilting at windmills
Re: Dune: Spice Wars
Reply #60 on:
July 06, 2022, 02:29:11 AM
^ Heh, I was just coming here to post that:
https://steamcommunity.com/games/1605220/announcements/detail/3328738190607959594
It'll be interesting to see how Shaddam and House Corrino will be balanced so that they're not over-powered. I'm wondering whether part of the equation will be that the Sardaukar are stupidly strong, but also hideously expensive to recruit.
"I like big maps and I cannot lie." - Barthheart
"I drastically overpaid for this existence." - bbmike
bob48
Smeghead.
Warrant Officer
Lead Sergeant
Posts: 11757
Re: Dune: Spice Wars
Reply #61 on:
July 06, 2022, 07:12:37 AM
I remember the dread of the Sardaukar arriving in the old game. Purple devils............
“O Lord God, let me not be disgraced in my old days.”
'We few, we happy few, we band of brothers'
Martok
Patreon Supporters
Lance Sergeant
Posts: 6771
Tilting at windmills
Re: Dune: Spice Wars
Reply #62 on:
July 30, 2022, 03:47:29 AM
Community Update #2 is now out:
https://store.steampowered.com/news/app/1605220/view/3407554354308648748
Looks like a ton of balance work, with the Fremen perhaps getting a bit more attention than the other factions (hopefully to make them feel more distinct).
"I like big maps and I cannot lie." - Barthheart
"I drastically overpaid for this existence." - bbmike
Martok
Patreon Supporters
Lance Sergeant
Posts: 6771
Tilting at windmills
Re: Dune: Spice Wars
Reply #63 on:
September 09, 2022, 05:30:02 AM
The Padishah Emperor is coming...
https://steamcommunity.com/games/1605220/announcements/detail/3260064003793942780
"I like big maps and I cannot lie." - Barthheart
"I drastically overpaid for this existence." - bbmike
Martok
Patreon Supporters
Lance Sergeant
Posts: 6771
Tilting at windmills
Re: Dune: Spice Wars
Reply #64 on:
November 02, 2022, 07:23:52 PM
I have to say, this is pretty cool. The devs added an update focused almost entirely on accessibility options:
https://steamcommunity.com/games/1605220/announcements/detail/3416569163136327034
Stuff like this is great to see. Adding accessibility options for games -- including strategy games -- has been an increasing theme the last couple years or so, and I'm all for it.
"I like big maps and I cannot lie." - Barthheart
"I drastically overpaid for this existence." - bbmike
bob48
Smeghead.
Warrant Officer
Lead Sergeant
Posts: 11757
Re: Dune: Spice Wars
Reply #65 on:
November 03, 2022, 07:57:35 AM
I'm still on the fence about this one. If it ever come on a sale then I may go for it.
“O Lord God, let me not be disgraced in my old days.”
'We few, we happy few, we band of brothers'
Martok
Patreon Supporters
Lance Sergeant
Posts: 6771
Tilting at windmills
Re: Dune: Spice Wars
Reply #66 on:
November 03, 2022, 04:55:19 PM
I'm pretty much of the same mindset. The game doesn't look like it's really my cup of tea, but I like what they're doing...so I'll probably get when it's on sale at some point.
"I like big maps and I cannot lie." - Barthheart
"I drastically overpaid for this existence." - bbmike
Martok
Patreon Supporters
Lance Sergeant
Posts: 6771
Tilting at windmills
Re: Dune: Spice Wars
Reply #67 on:
July 01, 2023, 01:52:28 AM
Conquest Update has dropped:
https://steamcommunity.com/games/1605220/announcements/detail/3680051300624700227
Looks like the two major new features are the addition of both the Conquest mode (natch), along with actual tutorials covering the basics of how to play the game. The devs have also added a bunch of new buildings, and have done a bunch of rebalancing work across the board.
I wonder if they've done anything to address the game's pacing, or if it still feels more like an RTS than a 4x.
"I like big maps and I cannot lie." - Barthheart
"I drastically overpaid for this existence." - bbmike
Print
Pages:
1
...
3
4
5
« previous
next »
Armchair Dragoons Forums
Wargaming
4X Gaming
Dune: Spice Wars
Search
Username
Password
Always stay logged in
Forgot your password?