Armchair Dragoons Forums
Wargaming => The Modern World => Topic started by: bayonetbrant on September 11, 2018, 10:09:49 AM
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https://boardgamegeek.com/boardgame/259491/landpower-gaat
Landpower: GAAT (the Georgia, Armenia, Azerbaijan, Turkey scenario) is a wargame designed by LTC Patrick Schoof at the U.S. Army Command and General Staff College and used for instruction in academic year 2018.
Landpower is designed to drive both sides to plan and conduct sequential operations in a large scale combat environment. Many parts of shaping and combat are intentionally abstracted to allow the intended training audience to focus on appropriate decisions at the division echelon as a division commander and staff. The mechanics of the game are intentionally minimized above and below the echelon of decision. A well-planned operation with its events synchronized usually works most of the time. A poorly planned large scale operation will likely result in failure. Friction is intentionally built in! Landpower was designed to meet educational learning objectives while still being able to stand alone as a wargame. Because of this, most of the instructions ask the reader to treat the conduct of it as an exercise. In the classroom, Landpower is not about the game, but rather the discussion the wargame elicits.
The exercise is conducted over a series of days. Each day is broken down into four, six-hour turns. During the turns each side will have opportunities to conduct operations to achieve their side’s objectives.
The scenario in Landpower is conducted mostly in Azerbaijan based on the GAAT (Georgia, Armenia, Azerbaijan, and Turkey) terrain. Each hex is roughly 6.5km across. The terrain has been abstracted for the division echelon of decision with consideration given to possible second order effects of a particular feature’s inclusion or exclusion from the exercise. For example, the terrain at 39°56'42.3"N 48°21'00.4"E was treated as urban, and the northwest-southeast road was omitted because it would not change operations, though the bridge was retained.
—description from the designer
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coolio
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Cool, when I checked the other day I didn't see the download. Grabbed. Maybe I can get Van Hoose to give it a try with me.
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If David is not a go I would game against you depending on how we set it up. 8)
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IIRC, you've played this at least twice at Origins, which is twice more than me. What the hell, it's worth a spin...
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IIRC, you've played this at least twice at Origins, which is twice more than me. What the hell, it's worth a spin...
I don't think we've had this one at Origins.
You might be thinking of the Ukraine game that's based on LNLP's Corps Command series that was adapted to blocks
Now, we could do this one at Origins. Maybe.
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Now, we could do this one at Origins.
:bigthumb:
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Ah, yes, I thought this was the one with the blocks. Guess I'll have to print this one out this weekend...
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That file was uploaded by someone called James Sterrett. I advise caution! :whistle:
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I do too. :D
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Damn! I already downloaded it.
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Landru!!!!!
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I agree you should be careful... but that doesn't mean you shouldn't download it. :)
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Are the counters pre-rounded? :whistle:
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They should be but they are not. :idiot2:
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I can take care of that myself.
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They should be but they are not....
:rockon: