Author Topic: DEC 8: Game Design & Self-Publication with Brian Train  (Read 771 times)


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on: October 13, 2020, 09:55:09 AM

In this presentation, designer Brian Train will talk about the whys and wherefores of self-publishing games.

A game can be a vehicle for self-expression, citizen journalism, a lesson or a manifesto.If you have a design that needs to get Out There, this will give you some practical advice on how to help it see the light of day.

Random acts of genius and other inspirations of applied violence.