Author Topic: Field of Glory Empires  (Read 1496 times)

Barthheart

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Reply #30 on: July 22, 2019, 12:11:03 PM
This really isn't a 4X game. 3 x's only, eXpand, eXploit, and eXterminate.
It's more of a historical sandbox game. Think of it more like Hearts of Iron but in 310 BCE. You play existing empires of the time and get to re-create or change their historical rise to power... or not.
It's a wargame for sure.

I've not played Aggressors.

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JasonPratt

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Reply #31 on: July 24, 2019, 08:43:58 AM
One big difference is that Aggressors is hex-based and FogEmp is territory based. (That may not sound like a big difference, but it is. For example, you can affect the map a lot more directly in Aggro. You can research road upgrades in FoGEmp; you can send out crews to go build roads in Aggro.) The FoGEmp map is probably larger, too. But Aggro can generate a random map.

Another big difference is that FogEmp has the option of exporting battles to turn-based FoG2 play (even though different studios worked on the games). So if you liked FoG and its related games, this gives your minature-battles A LOT of strategic context.

Aggro is much more of a Civ-ish game than FoGEmp, with all that implies. (At least your units can stack in FoGEmp! -- not always true in Civ-ish games.)

FoGEmp is more like a purely turn-based Imperator: Rome, but it doesn't look as good, but it can have tactical battles via FoG2. I somewhat expect Imperator to out-game FoGEmp over time, though right now they're roughly equivalent at the strategic level, maybe with an advantage to Imperator in most gameplay details.



bbmike

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Reply #32 on: July 28, 2019, 09:07:03 AM
I'm reading that turn times can take a full minute or more after 200+ turns. Anyone experiencing that?

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tuna

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Reply #33 on: July 28, 2019, 03:05:37 PM
Turn times have been excellent for me.. my laptop is a lil slower than desktop, but way better than the older AGEOD system.. it flies on my desktop. I my first game ended due to Macedonia getting Legacy win around turn 116 or something.. second game,  I'm up to I think 170 something, haven't noticed a change in time during the course of the game.



JasonPratt

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Reply #34 on: August 02, 2019, 09:32:51 AM
I'm reading that turn times can take a full minute or more after 200+ turns. Anyone experiencing that?

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bbmike

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Reply #35 on: August 02, 2019, 09:44:30 AM
Ah, another fan of Pride of Nations?  :bigthumb:

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ojsdad

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Reply #36 on: December 09, 2019, 01:36:52 PM
Ok, I've got this on my short list, right behind Strategic Command WWI.

I have Imperator: Rome, so not sure I need a second one in the same time period and same subject.  However, I've seen some of you guys playing PBEM games, so that's a plus. 
Do you all have the FoG II.  Do you use it when playing FoE.  What about the DLC for FoG II?

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Barthheart

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Reply #37 on: December 09, 2019, 01:41:15 PM
I Have FoG II and all the DLC. I've not yet used it for battles in FoGE. And you can't use it for MP games.

It covers similar ground as Imperator:Rome but is a much simpler game. Fun for fast Rome era empire building.

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ojsdad

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Reply #38 on: December 09, 2019, 03:03:33 PM
Ok, so probably just do FoE, and maybe TW: Rome when it goes on sale. 

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Martok

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Reply #39 on: December 11, 2019, 02:00:45 AM
Ok, so probably just do FoE, and maybe TW: Rome when it goes on sale.

RTW (Complete Edition) is already available for $12.99.  Not sure it'll be discounted much beyond that. 

If you're referring to Rome II, then yes wait for a sale (although it's definitely worth getting -- I especially recommend the Rise of the Republic DLC). 

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ojsdad

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Reply #40 on: December 11, 2019, 07:16:59 AM
Ok, so probably just do FoE, and maybe TW: Rome when it goes on sale.

RTW (Complete Edition) is already available for $12.99.  Not sure it'll be discounted much beyond that. 

If you're referring to Rome II, then yes wait for a sale (although it's definitely worth getting -- I especially recommend the Rise of the Republic DLC).

Thanks Marktok, yes, I was referring to RW2

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