Author Topic: COIN games as team events (How-to)  (Read 207 times)

bayonetbrant

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on: September 12, 2020, 09:54:21 AM

Random acts of genius and other inspirations of applied violence.


BanzaiCat

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Reply #1 on: September 13, 2020, 01:04:11 AM
 :bigthumb:




Tolstoi

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Reply #2 on: September 18, 2020, 11:52:25 AM



bayonetbrant

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Reply #3 on: September 18, 2020, 12:19:42 PM
Don't some folks here at ACD think COIN games aren't wargames?  :whistle:

1. they're wrong

2. we're the Regiment of Strategy Gaming  ;D

Random acts of genius and other inspirations of applied violence.


bbmike

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Reply #4 on: September 19, 2020, 08:19:02 PM

"My life is spent in one long effort to escape from the commonplace of existence."
-Sherlock Holmes

"I feel sorry for people who don't drink. When they wake up in the morning, that's as good as they're going to feel all day."
-Dean Martin


GriffinTwoSix

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Reply #5 on: September 22, 2020, 07:51:01 AM
This seems like a fun way to play.  I got the chance to try Distant Plain a couple times with a mix of military/non-military gamers, expected to like it but was a bit turned off by the abstractness if that's the right word. Didn't help that we had a player in that group with extreme analysis paralysis, and a bit of trouble with the rules.  Regardless it's an interesting game, and definitely fills a niche.  Would still like to try Falling Sky sometime, or maybe even Distant Plain again but with a more serious group.