Author Topic: RAF:Battle of Britain  (Read 1148 times)

judgedredd

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on: October 30, 2020, 06:44:43 PM
One of my very favourite single player games. Pure solo (although it also includes a 2-player ruleset!), excellent game, great components and superb rule book.

This is the RAF:Eagle campaign - from the German perspective.

Day 2 - Situation
It's day 2 of the campaign.

Victory Track
The British are at 4 on the VP track.

Losses
The Germans have lost 3 Gruppen of Ju-87s and currently have the following in the Light Loss box
  • 1 Gruppen of He-111 of Luftflotte 2
  • 1 Gruppen of Do-17 of Luftflotte 2
  • 1 Gruppen of Me-110 of Luftflotte 3
  • 1 Gruppen of Me-109 of Luftflotte 2

The RAF were able to replace their losses from the previous day.

Replacements Available
The British have
  • 7 Spitfire
  • 5 Hurricane
  • 2 Experienced Pilots
  • 1 Blenheim
The importance of the Experienced Pilots is significant. They don't get topped up by much and are depleted when replacement aircraft are assigned. When there's no experienced pilots available, the replacement aircraft are provided in their reduced side to signify Green pilots.

The Germans have
  • 4 Level Bomber
  • 10 Fighter
No Ju-87 replacements are allowed...when they're lost, they're lost.

Phase 1 - Daily Planning Phase
Night Raid
The Germans assign 2 bombers (1 in each Luftflotte) to night raids and the British only got to assign 1 Blenheim to intercept.

Weather
It's patchy cloud in both the Luftflotte two and Luftflotte 3 regions.

Target Assignment
The Germans have 9 targets for today...possibly overstretching themselves...but they're giving it a go in the hope the RAF get bogged down and can't provide cover all day.

  • 0600 - Beachy Head and Rye Radar Networks
  • 0800 - Southend city
  • 1000 - Kenley airfield and Weymouth port
  • 1200 - Biggin Hill airfield
  • 1600 - Hornchurch airfield
  • 1800 - Weymouth port and Biggin Hill airfield
Seems Weymouth and Biggin Hill are going to take a battering.



Phase 2 the Raid Phase is next.....stay tuned...

Alba gu' brath


BanzaiCat

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Reply #1 on: October 30, 2020, 07:01:43 PM
Git them bloody English, JD  :2funny:



judgedredd

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Reply #2 on: October 30, 2020, 07:02:43 PM
Aye - I'll gee them wit fur.

Alba gu' brath


Sir Slash

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Reply #3 on: October 30, 2020, 07:29:59 PM
I'm in! Keep 'em coming JD.

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judgedredd

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Reply #4 on: October 31, 2020, 01:44:13 PM
Phase 2 - Raid Phase
Raid Force Deployment
The Germans are going to attack Beachy Head...their first target at 06:00.

They assign the following Gruppen
  • 4 x He-11 Bombers
  • 3 x Me=109 Fighters
  • 3 x Me-110 Fighter Bombers


Because there are 4 Bomber Gruppen in the strike, the Germans have to assign 2 x Me-109 Gruppen to Channel Patrol. The other Me-109 Gruppen is assigned to Hunt duties and the 3 Me-110 Gruppen are assigned to Close Support


British Detection
In order to determine the British Detection you have to analyse
  • OCV (Observer Corps Value) on the target card
    OCV numbers relate to clear weather/patchy cloud/broken cloud
    As it's patchy cloud in the Luftflotte 2 area, it's the second number...so +1
  • Add +2 for each operational radar net in the area (in this case Radar Nets 4 and 5 which are operational which is +4
  • There are 10 Gruppen in the strike, so that's +4
With a roll of 5 that means the Detection Level is 14 which is Sufficient warning and Accurate intelligence.


Raid Rendezvous Check
In order to check if the raid meets up prior to the strike, you roll a die...a roll of 4 and referencing the chart means the rendezvous is successful (there are only 10 Gruppen in the raid)


British Raid response is next - along with pain for the UK, the RAF and the Luftwaffe...stay tuned...

Alba gu' brath


bob48

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Reply #5 on: October 31, 2020, 02:36:44 PM
Good stuff, JD.

I see there a secondary target as 'Brighton'. Why the heck would they want to bomb Brighton? Mind you, if you've ever been there, you would maybe think its not a bad idea  ;D.

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judgedredd

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Reply #6 on: November 01, 2020, 05:17:29 PM
British Raid Response
This is where you determine how many fighters are eligible to intercept the raid.

Raid Response Pool
Looking at the target and and the column S (for the Warning Level which we determined was Sufficient)

I can see that I can take
  • 2 Sqns from 2/11
  • 2 Sqns from 1/11
  • 1 Sqn from 7/11
So I have 5 Sqns potentially intercepting.

British Response Priority
This is where you determine the priority of the raid and it's response. The modifiers highlighted on the left are added to a die roll. I roll a 2 and with +6 as the modifier, the Raid Response if High

Checking the column against the number of Sqns in the pool, it shows I am to remove 1 Sqn from the response pool.

Raid Response Tactics
I then need to check the tactics. As I have Accurate intelligence, I check the number of Gruppen in the Hunt box and check down looking on the left to refer to the number of Sqns in the response pool. It shows that all Sqns are to respond.



All these Sqns are moved to the Hunt Box ready to intercept the Me-109 Gruppen and hope they make it through to the bombers.
« Last Edit: November 01, 2020, 05:19:48 PM by judgedredd »

Alba gu' brath


Sir Slash

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Reply #7 on: November 02, 2020, 12:33:28 PM
OK. Following everything so far. Surprisingly deep game.  :o

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BanzaiCat

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Reply #8 on: November 02, 2020, 12:38:17 PM
It's a fantastic game. Especially in this newer version where you can solo as the Germans, solo as the RAF, or do a 2-player game.



bob48

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Reply #9 on: November 02, 2020, 01:29:01 PM
^Agreed  :bigthumb:

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judgedredd

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Reply #10 on: November 02, 2020, 05:39:53 PM
I screwed up on Beachy Head Raid. A combination of not paying proper attention because I was writing up what I was doing...results were skewed so I had to roll everything back and replay the raid!

Anyway - this is correct (apart from the bombing section).

Hunter Interception
In the Hunt Box look at Gruppen < Sqns. Roll a die - I roll a 5. As 5 is greater than the difference between Gruppen (1) and Sqns (4) (difference is 3) that means I move the excess Sqn to the Bomber Box


Raid Approach Event

Bad news - the Me-109s in the Channel Patrol box can now move to the Hunt Box


Hunter Attack
Add all attack ratings which equals 3
Roll a die which is 1
Check the Combat Results Chart
Look at the heading with the number of Gruppen (top row in the header as there's no Luftwaffe Depletion) - that gives me column 6 (3 Gruppen involved)
Look down until you have the row which has the attack value of all aircraft (which we worked out was 3). That gives us row A
Our Die Roll of 1 means we check the small table on the far right of row A and we see with a roll of 1 we're looking at D - -  H L H

  • All A Gruppen suffering Disruption
  • All B Gruppen escaping
  • All C Gruppen escaping
  • All A Sqn suffering a Heavy Loss
  • All B Sqn suffering a Light Loss
  • All C Sqn suffering a Heavy Loss

The single A Gruppen moves to In Flight (red) and the single A Sqn moves to Heavy Damage (green). The British also lose 2 VPs.


All B and C Gruppen move to the Close Escort box

Raid Target Event
As the warning was Sufficient, the event has no effect


Sqn Interception

As there are less Sqns than bomber Gruppen, one bomber is selected to continue - it's not intercepted. Also one fighter from the Close Escort box has to escort it. This leaves 3 Sqns interception 3 Bomber Gruppen and 3 Fighter Gruppen from the Close Escort box


Sqn Attack
Add all attack rating of Sqns, Bomber Gruppen and Close Support Gruppen = 34
Roll a die which is 4

Check the Combat Results Chart for 7 Gruppen and 34 combat value. Use row 4 on the small chart on the right which shows results of  D L A  D D A
The results for the Bomber Box are

(RED is for A Gruppen and Sqns, ORANGE is for B Gruppen and Sqns and YELLOW is for C Gruppen and Sqns)
  • The A Bomber Gruppe is Disrupted  which means it is reduced but remains in the Bomb Box
  • The B Bomber Gruppe suffers Light Damage and is moved to the Light Damage box and the British gain 1 VP
  • The C Bomber Gruppe suffers an Abort and is moved to In Flight and reduced
  • The A Sqn is Disrupted and moves to In Flight reduced
  • The B Sqn is Disrupted and moves to In Flight reduced
  • The C Sqn Aborts and is moved to In Flight reduced

The Results for the Close Escort box are

(RED is for A Gruppen and Sqns, ORANGE is for B Gruppen and Sqns and YELLOW is for C Gruppen and Sqns)
  • The A fighter gruppe are moved to In Flight reduced
  • The B fighter Gruppen are moved to Light Loss and the British gain +2VP (as 2 were affacted)
  • The C fighter Gruppe abort and are moved to In Flight reduced[/b]

Bombardment
Add all bomber Gruppen bombing values. I have 1 He-111 bomber at full strength and 1 at reduced strength. That's 5+3 = 8

With a bomb value of 8, I find that on the chart. With patchy cloud in the sector, I move 1 column left. A die roll of 5 means 2 bomb damage has occurred.

Please ignore the red - I added them wrong - I added the combat values as opposed to the bomber values. Don't even look at the edited purple line - because that is the original bomb value - I still had to move one column to the left, although the result would be the same - 2!)

That's -2 VPs and a Light Damage marker on the radar network.

After bombing, all Gruppen and Sqns move to the In Flight box - retaining their full/reduced side.

Recovery
All bomber Gruppen in the In Flight are returned to their air bases full side up. All Full Fighter Gruppen in the In Flight box are moved to the clock 3 time slots ahead of the current time (so they move to 12:00). All Reduced Fighter Gruppen in the In Flight box are moved to the clock 4 time slots ahead of the current time (so 14:00) and they are changed to their Full side.



Sorry for some of the confusion on the bombing section...taking notes whilst playing really breaks the flow.

Raid Summary
All in all that raid wasn't great for the British. They have a fighter in Heavy Loss which will cost in replacements to get back - not to mention experienced pilots. They also net lost 1 VP (gained 3 lost 4).

The Germans had 1 bomber and 2 fighter Gruppen moved to Light Loss.

The British can't trade blow for blow like that - or bleed victory points.

Rye Radar Network next.

Alba gu' brath


judgedredd

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Reply #11 on: November 06, 2020, 02:43:01 AM
Sorry for the slow pace of this. Keeping up with the narrative and taking photos and uploading them and then piecing it together takes alot of time.

However - I have the day off today...so I'll make significant progress...hopefully completing the Second Raid Day (8 raids).

I can't believe the blurb on this game suggests the full campaign is 14 hours. It will take me at least an hour to play this one day.

Anyway - prepare for an onslaught today. The Germans are primed and ready to hand out some damage to the RAF and South East England.

Alba gu' brath


bayonetbrant

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Reply #12 on: November 06, 2020, 06:41:04 AM
Local game store here that's going out of business has a copy of it for about $30 with their half price sale

That's great of a deal as that is, I just don't know that I would play it enough to make it worth both the cost and the space I would need to store it

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bob48

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Reply #13 on: November 06, 2020, 07:16:43 AM
What a pity. If that had of been here, and inspired by JD's AAR, I think I would have grabbed it.

“O Lord God, let me not be disgraced in my old days.”

'We few, we happy few, we band of brothers'


trailrunner

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Reply #14 on: November 06, 2020, 07:35:33 AM
Local game store here that's going out of business has a copy of it for about $30 with their half price sale

That's great of a deal as that is, I just don't know that I would play it enough to make it worth both the cost and the space I would need to store it

What store is going out of business?  Not Gamers Armory I hope?

$30 for that game is a good price.  However, I own the game and it didn't really resonate with me.  I'm not saying it's not a good game, just that I didn't get into it.

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