First wave is ashore!
First two turns of the game are special turns. Allies are landing troops on the beaches and para drops. Germans can only barrage the beach landings. Normal turns start with turn 3, where each turn is 1/2 day. Also not sure I mentioned the scale but most units are company sized, batteries for artillery, and each hex is about 700m.
Here is Sword beach. British Army and some Free French commandos have moved in off the beach making way for the second wave to land.
First picture shows the game state as it is. The DG markers indicate units/stacks that have been disorganized by barrages. This makes the fight at half strength. And over stacked hexes, like the beaches during landings, make units more vulnerable to losses during barrages.
I’ve added a second picture with the DG markers removed so you can see some of the actual units involved.