I wanted to love this - I really did. It's got obvious aspects that made me think of Fields of Fire which I truly love.
However, the playthrough I was watching kind of left me slightly underwhelmed. My concerns are
- The card driven aspect - limit of 2 turns (play through 2 decks) and it's over
I guess that number may change between scenarios - but it's a bit like the mechanic in the Aliens boardgame and I wasn't over-enamoured with it then - Those grids can become very congested
I thought Fields of Fire got messy - but this looks like it might take it to a new level with a terrain card, multiple unit cards, multiple weapon cards and various counters to boot - The fact that the enemy is known and actions are also done by cards. If they could've implemented something like Fields of Fire, I would've have been all over this like a drooling puppy
I mean - there's not a chance I'm not going to back it - but man - I wish was what I hoped for when I first heard about it - an updated, graphically pleasing Fields of Fire - and from Lock and Load to boot who seem to be kings among men when it comes to providing manuals that read well, make sense and help you get into the game.
But yeah - I am in.