Gentlemen,
Further to comments made in Mentioned in Dispatches S3E2 I Know What You Played Last Summer regarding skirmish level games in the black-powder era...
While I acknowledge that episodes such as the storming of the great redoubt at Borodino, the guards charge at Waterloo, or even the smaller-yet-no-less-gripping breaking of the french squares by the King's German Legion at Garcia Hernandez, is where - and how - history is made, I am forever drawn to the countless small unit actions between handfuls of men that occur along scouting patrols, skirmish lines, rear guard actions, cutting out actions, and foraging missions.
Personally, I blame the literature of my youth: C.S. Forester (Death to the French aka Rifleman Dodd, The Gun, all of the cutting out scenes from Horatio Hornblower), Bernard Cornwell (the first three Sharpe books were published during my most impressionable years - grades 10, 11 and 12), and The Seven Men of Gascony, a tropey-but-delightful book I picked up at a second hand store.
As a result, I have been forever (well...since my teen years, which is close to forever ago) dedicated to skirmish level games of this era. Few rule sets have been offered along the way. The mentioned man-to-man skirmish rules in The Dragon magazine was one such example. Others came from the few RPG's that focus on that, or nearby eras, such as Privateers and Gentlemen, GURPS Napoleonics, Skull and Crossbones (close enough!), and modified Gunslinger, to name a few. Recently, I have invested in Green Jackets and Voltigeurs (battlefield designs) and more recently, Song of Drums and Shakos by Ganesha games. Although I am aware that most Napoleonic gamers prefer grand battles, I have found much delight in watching your Friday Night Fights games featuring Sharpe Practice. I look forward to future engagements, and would love to see you try any of the other "small unit action" rules suitable for this era.
Yours in gaming,
Jack Nastyface