The ACDC returns in 2025! 17-19 January 2025 we'll gather online for a variety of games and chats all weekend long
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Sci-fi & Fantasy Warfare / Re: Songs of Conquest
« Last post by Martok on Yesterday at 11:41:57 PM »The Songs of Conquest developers have put out a new roadmap, which lays out a change in their DLC plans:
https://store.steampowered.com/news/app/867210/view/4686648941191505396
The short version is that -- in response to community feedback -- they are breaking up "Bleak East", their as-yet unannounced major expansion they'd been planning to release next year, into smaller DLC's. The first DLC resulting from this will focus on a new faction, the Vanir, who have a Viking-style culture and unit roster, and will probably be released sooner rather than later.
https://store.steampowered.com/app/3260210/Songs_of_Conquest__Vanir/
The new roadmap doesn't say how (or if) any of this will affect the development & release timeline for the already-announced Rise Eternal DLC. However, it does at least sound as if Vanir will now be the first DLC to come out.
https://store.steampowered.com/news/app/867210/view/4686648941191505396
The short version is that -- in response to community feedback -- they are breaking up "Bleak East", their as-yet unannounced major expansion they'd been planning to release next year, into smaller DLC's. The first DLC resulting from this will focus on a new faction, the Vanir, who have a Viking-style culture and unit roster, and will probably be released sooner rather than later.
https://store.steampowered.com/app/3260210/Songs_of_Conquest__Vanir/
The new roadmap doesn't say how (or if) any of this will affect the development & release timeline for the already-announced Rise Eternal DLC. However, it does at least sound as if Vanir will now be the first DLC to come out.
2
4X Gaming / Re: ZEPHON, a Post-Apocalyptic 4X
« Last post by Martok on Yesterday at 11:11:33 PM »We finally have a release date -- November 8 (exactly one month from today):
https://store.steampowered.com/news/app/1481170/view/4659627343436376120?l
The developers had stated earlier this summer that ZEPHON was going to come out Q4 of this year still, but I'll admit I was wondering whether that was going to hold true or not. This game has been in development for quite a long time now, so it feels a little surreal that it's finally getting released.
I'm trying to not get too excited for this one, but it's hard. Even though by all rights, it shouldn't really be in my wheelhouse, I've been looking forward to ZEPHON ever since it was first announced. It's been in my Top 10 wishlist on Steam the entirety of these past three years now. I'm not expecting the moon or anything, but I at least hope it will be good.
https://store.steampowered.com/news/app/1481170/view/4659627343436376120?l
The developers had stated earlier this summer that ZEPHON was going to come out Q4 of this year still, but I'll admit I was wondering whether that was going to hold true or not. This game has been in development for quite a long time now, so it feels a little surreal that it's finally getting released.
I'm trying to not get too excited for this one, but it's hard. Even though by all rights, it shouldn't really be in my wheelhouse, I've been looking forward to ZEPHON ever since it was first announced. It's been in my Top 10 wishlist on Steam the entirety of these past three years now. I'm not expecting the moon or anything, but I at least hope it will be good.
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Arts & Crafts & 3D Printing / Re: Bolt Action
« Last post by Silent Disapproval Robot on Yesterday at 08:21:30 PM »Now that 3d edition is out, the local BA Group is quite energized and has started a month long ladder tournament using the new rules.
Personally, I prefer thematic play to competitive as I like to explore recreations of historical events to the sweaty "gotta win! Follow the meta" vibe present in competitive play. Having said that, I decided to participate because I figured, with a brand new ruleset, there'd be no meta yet. (Turns out I was wrong. Partisans are already the flavour of the month and 1/3rd of our 36 players are running them).
I haven't bought the 3rd ed rules yet, so I went in relying on others to walk me through them.
Gotta say, so far, I'm not a fan of most of the changes. Some of the new armour rules add a bit more chrome, but it doesn't solve the problem of heavy tanks feeling very underwhelming. Each match only lasts 6 rounds. Heavy tanks are slow, only fire once per turn and only get a single d6 for the main gun as opposed to the bucket of dice that MGs and 20mm ACs get so in most matches, they'll likely get 3-4 shots off max. With only a single d6, hits are far too swing and luck based.
Anyway, I'm really not a fan of the weaker pinning rules, the faster rallies, and the switch to the roll-for-save system for infantry now. This feels like a clone of 40K now (1940K?) and I find all the extra dice rolling now required actually slows play down, not speeds it up. Roll a bucket of dice to hit. Roll a second bucket for effect. Wait for rhe other player to roll a bucket of dice for saves. It feels like a lot of pointless busy work that slows down the pace.
Speaking of pace the new force building system uses 1250 pts instead of 1000 as the standard and we're finding the average number of activation dice is about 14-16 per side now. That really makes the turn times kinda drag, imo. Our first 3 matches all took about 3-4 hours each.
I think I'll avoid 3rd ed and stick with 2nd or just do Chain of Command instead
Personally, I prefer thematic play to competitive as I like to explore recreations of historical events to the sweaty "gotta win! Follow the meta" vibe present in competitive play. Having said that, I decided to participate because I figured, with a brand new ruleset, there'd be no meta yet. (Turns out I was wrong. Partisans are already the flavour of the month and 1/3rd of our 36 players are running them).
I haven't bought the 3rd ed rules yet, so I went in relying on others to walk me through them.
Gotta say, so far, I'm not a fan of most of the changes. Some of the new armour rules add a bit more chrome, but it doesn't solve the problem of heavy tanks feeling very underwhelming. Each match only lasts 6 rounds. Heavy tanks are slow, only fire once per turn and only get a single d6 for the main gun as opposed to the bucket of dice that MGs and 20mm ACs get so in most matches, they'll likely get 3-4 shots off max. With only a single d6, hits are far too swing and luck based.
Anyway, I'm really not a fan of the weaker pinning rules, the faster rallies, and the switch to the roll-for-save system for infantry now. This feels like a clone of 40K now (1940K?) and I find all the extra dice rolling now required actually slows play down, not speeds it up. Roll a bucket of dice to hit. Roll a second bucket for effect. Wait for rhe other player to roll a bucket of dice for saves. It feels like a lot of pointless busy work that slows down the pace.
Speaking of pace the new force building system uses 1250 pts instead of 1000 as the standard and we're finding the average number of activation dice is about 14-16 per side now. That really makes the turn times kinda drag, imo. Our first 3 matches all took about 3-4 hours each.
I think I'll avoid 3rd ed and stick with 2nd or just do Chain of Command instead
4
The Modern World / Re: New projects: Poland 39 and Afrika Korps 41
« Last post by Trafalgar Editions on Yesterday at 06:17:07 PM »Nice !!!
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Intel Dump / Re: Tuesday Newsday! Weekly dump of wargaming news
« Last post by Undercovergeek on Yesterday at 04:31:27 PM »Link isn’t working for me
try it again. I typo'ed the original "go live" time as was off by 10 minutes, but fixed it right after I posted this
All is well
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Intel Dump / Re: Tuesday Newsday! Weekly dump of wargaming news
« Last post by bayonetbrant on Yesterday at 04:25:17 PM »Link isn’t working for me
try it again. I typo'ed the original "go live" time as was off by 10 minutes, but fixed it right after I posted this
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Intel Dump / Re: Tuesday Newsday! Weekly dump of wargaming news
« Last post by Undercovergeek on Yesterday at 03:44:11 PM »Fall Assembly This Week ~ #TuesdayNewsday
It's time for #TuesdayNewsday, bringing you the best news & updates from the wargaming world
https://www.armchairdragoons.com/news/tn100824
Link isn’t working for me
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Intel Dump / Re: Tuesday Newsday! Weekly dump of wargaming news
« Last post by bayonetbrant on Yesterday at 03:43:00 PM »Fall Assembly This Week ~ #TuesdayNewsday
It's time for #TuesdayNewsday, bringing you the best news & updates from the wargaming world
https://www.armchairdragoons.com/news/tn100824
It's time for #TuesdayNewsday, bringing you the best news & updates from the wargaming world
https://www.armchairdragoons.com/news/tn100824
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Conventions, Clubs, and Events / Re: The Wargaming Club (TWC)
« Last post by Lancier on Yesterday at 02:02:40 PM »TWC JTS/WDS armies are getting formed slowly.. anyone interested in tournaments and some jts/wds battlefield actions in TWC armies are most welcomed to the club discord..
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Organizations, Vehicles, Equipment / Re: Life in the Blackhorse
« Last post by bayonetbrant on Yesterday at 01:43:07 PM »there's about 8 more parts of this