Archive For The “Articles” Category

The Best of the Jena-Auerstedt Games

The Best of the Jena-Auerstedt Games

Jim Owczarski, 9 November 2018

 

And now, as I write this, fall has come to the American Midwest.  Football (our flavor) is being played in earnest, a chill is felt in the air, and the leaves have begun to turn.

That means it is time to think of Jena-Auerstedt one last time.

Unlike Waterloo which has been distilled to consims many times — only the unwashed say too many — the double-battle of 14 October 1806 is more slightly covered.  This is not to say there are not some fine offerings, and I would like to take a moment to introduce you to the five I like best. (more…)

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Classic Reviews: Von Manstein’s Backhand Blow (GMT Games)

On #TBT, we bring you the occasional classic article – an older review or analysis piece we wanted to rescue

Michael Eckenfels, 8 November 2018

The Schwerpunkt series of GMT games is aptly named: a focused, cohesive effort on a

VMBB Box Cover

Box Cover

relatively contracted part of World War II. The first (and currently, only) game in this series, Von Manstein’s Backhand Blow, contemplates admirably the dire situation facing the Wehrmacht in early 1943, with a beautiful map, colorful playing pieces, and a very easy system of play.

BACKGROUND

The German retreat from the Caucasus and Stalingrad is still underway when the Soviets, smelling blood and drunk with victory, give the South and Southwestern Fronts orders to push their offensives to the Sea of Azov. While the Stalingrad pocket had Sixth Army and about twenty-six divisions, the remaining formations of Army Group South totaled approximately forty-one more. If, the Soviets reasoned, their troops could force their way to the coast, the better part of several hundred thousand more hardened German troops could be caught in a massive trap that made Stalingrad look like a minor opening act. (more…)

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Battle Lab: Civilians on Hexagonal Battlefields

Battle Lab: Civilians on Hexagonal Battlefields

Brant Guillory, 6 November 2018

The following is the set of slides from Brant’s ’06 Origins War College talk about integrating civilians into wargaming.  Note that these are only the slides and not a full accounting of the entire robust discussion around the topic. Also, the talk focused on the game design effects, and not on the larger real-world implications of civilians on the battlefield.

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Classic Reviews: Napoleon In Europe (Eagle Games)

On #TBT, we bring you the occasional classic article – an older review or analysis piece we wanted to rescue

Michael Eckenfels, 1 November 2018

“Even when I am gone, I shall remain in people’s minds the star of their rights, my name will be the war cry of their efforts, the motto of their hopes.”

What Napoleon Bonaparte said here wasn’t just idle arrogance; his words were truth. Napoleon brought to history a truly glorious time of war (if war may indeed be labeled as such), for he awoke a brutally strong sense of nationalism deep within the bodies of his fellow countrymen, which was enough to bring to France’s doorstep a good portion of the known world for a time.

Napoleon wasn’t just a man of military ability; he knew a basic and powerful version of psychology, something that only can be born in the depths of one’s soul and not learned from a textbook. It endeared him to his men and made them fight like demons. Combined with the brilliant plans and maneuverings of their leader made for a fierce, unstoppable machine – for a time.

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Video Unboxing: DVG’s Corsair Leader

Michael Eckenfels, 27 October 2018

Another game in the “Leader” series of solitaire games from DVG… Michael gives us a tour of what’s inside.

 


Thanks for watching!  We’d love to have your feedback either in the comment area below, or in our discussion forum.  You can also find us on Facebook, Twitter, and YouTube

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Armchair Dragoons Interviews Designer Christopher Davis (Hero of the Soviet Union)

Armchair Dragoons Interviews Designer Christopher Davis (Hero of the Soviet Union)

Brant Guillory, 27 October 2018

 

Armchair Dragoons:  Thanks for taking the time chat with us!

Christopher Davis:  Thanks for reaching out!

 

ACD: So, what’s your wargaming background?  First wargame you learned to play?  First wargame you loved?  What’s the top of your rotation today?

CD:  I think I was born into it. Growing up, my dad was an Army attack helicopter pilot, so I learned a lot about the Soviet army, especially its tanks. And that branched into general military history, especially World War II.

And I came of age just as computer games were booming. My parents bought me Civilization 2 – from Scholastics magazine! – when I was in 6th grade and it’s been a gamer’s life ever since on both the PC and the tabletop. By the start of high school, I was playing microarmor and Napoleonics.

But it wasn’t until the last five years or so when I really started seriously exploring the tabletop hobby on my own – DVG, Compass, GMT, etc. My recent rotation has included Pavlov’s House, Corsair Leader, War of the Worlds, Nightfighter Ace, and Unconditional Surrender. Next up is Skies Above the Reich. My all time favorite games thus far have been Labyrinth: War on Terror, Star Wars Rebellion, and B17 Leader. 

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