Archive For The “Articles” Category

Pearl Harbor – An Order of Battle: WW2 AAR part 2

Avery Abernethy, 22 January 2019

Pearl Harbor represented the single worst defeat in US Navy history.  The debacle of December 7, 1941 was so horrible that every wargame I’ve played covering the entire War in the Pacific has “special rules” to replicate the disaster.  The Japanese attacked without declaring war catching the US forces in Hawaii completely by surprise.  The US Army Air Corps was caught on the ground.  Only a couple of US Navy Ships managed to raise anchor. Many anti-aircraft guns did not fire early in the battle because their ammunition was locked away and could not be loaded into the guns.  The Order of Battle WW2: US Pacific Campaign is highly scripted in order to simulate the total surprise of Pearl Harbor.

(more…)

Read more »

Pearl Harbor – An Order of Battle: WW2 AAR part 1

Avery Abernethy, 21 January 2019

Pearl Harbor represented the single worst defeat in US Navy history.  The debacle of December 7, 1941 was so horrible that every wargame I’ve played covering the entire War in the Pacific has “special rules” to replicate the disaster.  The Japanese attacked without declaring war catching the US forces in Hawaii completely by surprise.  The US Army Air Corps was caught on the ground.  Only a couple of US Navy Ships managed to raise anchor. Many anti-aircraft guns did not fire early in the battle because their ammunition was locked away and could not be loaded into the guns.  The Order of Battle WW2: US Pacific Campaign is highly scripted in order to simulate the total surprise of Pearl Harbor.

1 Pearl Harbor Start

Pearl Harbor Start

Pearl Harbor is the first scenario in the US Pacific Campaign.  I’m playing the campaign on the Lieutenant level of difficulty.

(more…)

Read more »

Fortune & Glory: An AAR – Part 4

Fortune & Glory: An AAR – Part 4

Michael Eckenfels, 5 January 2018

PART 4: TURN 1 ADVENTURE PHASE (ZHUKOV); TURN 1 VILLAIN PHASE

When we last left off, our Soviet Hero Doctor Zhukov was about to partake of the dangers of the Mine of Lost Souls, an 8 Fortune Temple located in Greece. He’s just finished off the last Nazi Henchman, though the evil Herr Teufel has disappeared into the ruins, spitting Teutonic witticisms in his wake. Zhukov has little choice but to proceed, as leaving the Mine to Herr Teufel is out of the question!

Doctor Zhukov has to pass a Danger, and for each Danger, he gets one Fortune – that means there’s eight Dangers to pass to clear the Temple. If he draws the last Fortune, he gets the Temple piece, which counts as a 3 Fortune Artifact in and of itself. There’s a lot of moolah to be made here, but a lot of Danger to overcome. And oh yes, did I not mention that Temples can collapse, too? Fun!

(more…)

Read more »

Saturday Night Fights!

Cyrano & The Guys, 12 January 2019

It’s What A Tanker! on the Tabletop Simulator, streaming live on YouTube.  You can also watch the recording once the game is over…

 


Thanks for watching!  We’d love to have your feedback either in the comment area below, or in our discussion forum.  You can also find us on Facebook, Twitter, and YouTube

Read more »

Fortune & Glory: An AAR – Part 3

Fortune & Glory: An AAR – Part 3

Michael Eckenfels, 5 January 2018

PART 3: TURN 1 ADVENTURE PHASE

When we last left our Heroes, two of them were bound to slow-moving transports taking them basically nowhere for the turn. Unfortunately, this is both Grant and Nigel, whom spend this Phase doing nothing but waiting for time to pass.

We have Doctor Zhukov (MASSTEERRRR OF SCIIIIIENNNCEE) who’s about to go toe-to-toe with some dirty Nazi scum in an ancient Greek Temple, and in Siberia, Li Mei is about to dive into a dangerous adventure to find The Jar of Hades. We’ll start with Li Mei, as the combat in Greece might get a little messy for our Bolshevik scientist.

FANG3 001

The Jar of Hades has a Danger of 4, which means Li Mei has to pass four Dangers in order to claim the Artifact.

(more…)

Read more »

2018 – Looking Back and Looking Ahead, part 2

2018 – Looking Back and Looking Ahead, part 2

Brant Guillory, 1 January 2019

In a tradition carried on from past lives, we’ve reached out to some friends in the gaming world, and asked a pair of questions about the year in gaming.

What was your best game-playing memory, moment, or experience over the past year, and what made it so great?

Part 2 today, to close out 2018, and part 1 yesterday.

 

Peter Bogdasarian – Wargame designer

Best gaming moment was probably committing the Imperial Guard in Pub Battles: Waterloo and having them shatter the Allied left so I could roll up Wellington’s army.  Just found it very satisfying to see them strike such a decisive blow.

Best gaming experience was completing our campaign of Gloomhaven.  I thought Cephalofair delivered the most polished RPG experience I have ever received from a tabletop game.

 

Jim Owczarski – Dragoon!

I am almost offended you would ask:  the 1824 Kriegsspiel, as modified by Dr. James Sterrett, as played at the Wargame HQ at ORIGINS 2018.  Seeing that many people excited about my favorite activity, much less game, was very special.

Close runner-up was starting up the 1809 Vol de L’Aigle operational Kriegsspiel currently running on the Armchair Dragoons forum.

(more…)

Read more »